tag:blogger.com,1999:blog-3534782797790619934.post5773537992494779894..comments2024-03-10T04:32:25.985-07:00Comments on Improved Initiative: Just How Adequate is "The Adequate Commoner"?Neal Litherlandhttp://www.blogger.com/profile/01307649737269196558noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3534782797790619934.post-76471341519446569292015-10-05T20:54:39.041-07:002015-10-05T20:54:39.041-07:00Commoner games are fun one shots when you want a s...Commoner games are fun one shots when you want a small break from the campaign. It could even be ties into the overarching story. Possibilities endless.<br /><br />Added this book to my wishlist. Thanks for the review.Hamenopihttps://www.blogger.com/profile/01550270384135084815noreply@blogger.comtag:blogger.com,1999:blog-3534782797790619934.post-52432738185974508642015-09-29T13:36:59.818-07:002015-09-29T13:36:59.818-07:00My Sunday morning game is run using this. I have t...My Sunday morning game is run using this. I have to say that it Does succeed in the bringing focus off of class abilities and down to race, feats, traits, and equipment. My group is enjoying being in the suck, lots of RP and it allows them to brush up on rules we normally forget about or handwave away. <br /><br />Your party will definitely be either all human or a wide variety of non-human though. I highly recommend starting at 1st level, using opponents that do non-lethal, and restricting gold/purchases (my players HATE the city's Tax Men now) until you get a feel for the balance and progression of a game of commoners. The game only gets orders-of-magnitude harder as they level, retraining (slowly) or multiclassing into other NPC classes is how I plan on letting them power up, though my group hasn't reached that point yet. <br /><br />I have a lot of ideas I plan on annoying Mr. Perkins with, once certain other projects are complete.Doomedpaladinhttps://www.blogger.com/profile/06091968999191022503noreply@blogger.com