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Monday, January 24, 2022
Why Game Masters Should Understand Terror, Horror, and Revulsion
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For those just joining us, I like horror games. Not only that, but I'm also a big fan of introducing horror themes and stories into sett...
1 comment:
Monday, January 17, 2022
A Decade Worth of Advice in "100 Tips And Tricks For Being a Better Game Master"
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It's Monday, and I wanted to take a moment to talk about one of my latest releases. Because 100 Tips and Tricks For Being a Better Game ...
Monday, January 10, 2022
Smart Game Design Leaves Room For Player Creativity
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As folks who've been keeping up with my releases throughout 2022 know, I've been doing a lot of world building and game designing. H...
Monday, January 3, 2022
It's 2022, And You Can Finally Find Me on YouTube and TikTok
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There's an old saying that tells us insanity is doing the same thing over and over again, yet expecting a different result. And in a rac...
Saturday, January 1, 2022
Illusion Spells Are Far More Tactical Than We Give Them Credit For
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When we think of magic, we tend to picture the big, flashy spells first; lightning bolts, mind control, walls of fire, and raising the dead ...
1 comment:
Monday, December 27, 2021
Combining Half-Orcs and Half-Elves Into One Category... The Blooded
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When it comes to fantasy species in RPGs there is never more debate than you find around the so-called "half" options. Whether it...
3 comments:
Monday, December 20, 2021
Games Workshop Should Have Gotten on The Community Use Bandwagon By Now
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Folks who can read between the lines know that over the past few years I've become something of a Warhammer 40K fan. While I don't p...
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