I've been steadily releasing supplements for my Sundara: Dawn of a New Age fantasy RPG setting for a few years now. A world that's meant to look forward rather than backward, where the city-state is the largest official form of governance, and where the weird and the wild run rampant, it's a unique place for players and Game Masters alike to explore. And if you're a GM who prefers to make their own homebrew worlds, well, a lot of what's in Sundara is designed so that you can pick it up, and plop in down in your world like a Lego piece, helping you build something bigger without all the heavy lifting.
And while several of us are working on expanding the setting with some releases that should be dropping before the end of 2026, Adrian has a pair of One Week Bundles out for one of my personal favorite places in the setting... Silkgift, the City of Sails!
![]() |
| And if you haven't taken a look at it yet, now is definitely the time! |
But before I get into the meat of today's post, remember, don't forget to sign up for my newsletter to
get all my updates right in your inbox. Also, if you've got a bit of
spare cash that you'd like to use to help keep the wheels turning,
consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.
Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!
Invention, Alchemy, and Impossible Engineering
And, of course, Silkgift is also the center of aether technology in Sundara, the most infamous versions being the compressed air pistols and rifles used by hunters and adventurers alike! For folks who want a deeper dive into aether weapons, as well as spellslinging firearm alternatives found in the setting, check out my older post Seeking Alternative Firearms For Your Game? Check Out "Sundara: Dawn of a New Age"!
![]() |
| A more fantastical version of something like this historic example. |
Over the past several years quite a few supplements have been released for Silkgift (as well as for most of the Cities of Sundara line). Supplements for whispers and rumors, supplements that detail specific locales within the city, the original city book of course, and more besides! In fact, if you want to turn the City of Sails into a fully-fleshed out place to either host a campaign, or to use as a major hub, the various supplements can do a lot of heavy lifting for you.
And that is why I wanted to let people know that Adrian Kennelly now has them on-sale! You can get either the One Week Bundle: Silkgift for Pathfinder or the One Week Bundle: Silkgift For D&D 5E, depending on which engine you'd prefer to use to drive your games. Each of them contains 6 separate supplements, and overall saves folks who get them a couple of bucks.
So whether you're looking for a fresh fantasy world to explore, or you've been looking for a little extra help in sculpting places for your own setting, consider grabbing these before they're gone! And if you'd like a little more information about Silkgift than I gave above, check out the video I made about it a while back.
Catch Up On "Sundara: Dawn of A New Age"
Cities of Sundara
The
setting first began with the Cities of Sundara splats. Self-contained
guides to some of the larger and more powerful centers of trade,
industry, arms, and magic, these unique locations provide plenty of
fodder for character generation and plots. Not only that, but each one
comes with unique, mechanical goodies for players and GMs alike to take
out for a spin!
- Ironfire: The City of Steel (Pathfinder and DND 5E):
Built around the Dragon Forge, Ironfire is where the secret to dragon
steel was first cracked. The center of the mercenary trade in the
region, as well as boasting some of the finest schools for teaching
practical sciences, Ironfire is a place where discovery and danger walk
hand in hand!
- Moüd: The City of Bones (Pathfinder and DND 5E):
An ancient center of trade and magic, Moüd was lost to a cataclysm, and
then buried in myth. Reclaimed by the necromantic arts of the Silver
Wraiths guild, this city has once again become a place teeming with
life. Despite the burgeoning population, though, it is the continued
presence of the undead that helps keep the city running, ensuring that
Moüd is not swallowed up once more.
- Silkgift: The City of Sails (Pathfinder and DND 5E):
Built on the cottage industry of Archer cloth (an extremely durable
material used for sails, windmills, etc.), Silkgift is a place that
prizes invention and discovery. From gravity batteries that store the
potential of the wind, to unique irrigation systems, to aether weapons,
the city positively churns out discoveries... and then there's the canal
they cut through the mountains that makes them a major center of trade
across the region.
- Hoardreach: The City of Wyrms (Pathfinder and DND 5E):
A center of power across an entire region, Hoardreach is ruled over by a
Cooperation of five different dragons. A place for refugees and
outcasts of all sorts, Hoardreach boasts some of the most unusual
citizens and creations from across Sundara. Infamous for their sky
ships, which require the cast-off scales and unique arcane sciences of
the Dragon Works to take to the air, one never knows just what they'll
find in this city built atop a mountain.
- Archbliss: The City of The Sorcerers (Pathfinder and DND 5E):
A floating city in the sky, Archbliss has been a refuge for sorcerers
for thousands of years. It's only in relatively recent years that the
city has allowed those from the ground below who lack the power of a
bloodline to join them in the clouds. However, while there are certainly
amazing wonders to behold, there is a darkness in Archbliss. Something
rotting away at its heart that could, if not healed, bring the city
crashing to the ground once more.
Gods of Sundara
- Gods of Sundara (available for Pathfinder and DND 5E):
In a world with no alignment, and where the gods are often genuinely
mysterious forces that are far too large for mortals to truly
comprehend, the divine feels genuinely strange and unknown... something
that really does have to be taken on faith. This supplement provides a
sample pantheon for Sundara, but also provides instructions on how to
easily make your own gods in a world where you can't cast a spell and
tell whether someone is good or evil.
Species of Sundara
Sundara
is filled with creatures that many of us recognize, but I wanted to
give greater depth to their cultures, and a wider variety of options.
After all, humans always get 15+ ethnicities, languages, and unique
histories, while elves, dwarves, orcs, halflings, etc. are almost always
left with footnotes, or maybe with a handful of offshoots. So, in
short, I wanted to give all the fantastical creatures the treatment that
humans usually get in our games.
And there is
no human book yet. If readers demand to know more, then I may sit down
to pen one... but I figured that humans didn't need to be
front-and-center in this setting just yet.
- Elves of Sundara (Pathfinder and DND 5E):
Elves are one of the most quintessential fantasy creatures... but if
you want to see more than just high elves, wood elves, and elves of the
sun and moon, then this supplement has you covered!
- Dwarves of Sundara (Pathfinder and DND 5E):
The children of the primordial giants who were meant to fill in the
details of the world they'd made (or so the myths say) there are as many
kinds of dwarves as their are kinds of giants... and possibly more,
depending on who is keeping count.
- Orcs of Sundara (Pathfinder and DND 5E):
Supposedly a creation of the elves, none can say for certain exactly
how or why orcs have been made. What most agree on is that these
creatures are far more than most may think at first glance.
- Halflings of Sundara (Pathfinder and DND 5E):
Little cousins to the dwarves, halflings are tough, clever, and not to
be underestimated. From living beneath the hills, to taking up residence
in the deep forests, halflings in Sundara come in quite a variety!
- The Blooded (Half-Elves and Half-Orcs) [Pathfinder and DND 5E]:
When orcs and elves mix their bloodlines with other creatures, the
result is one of the Blooded. This inheritance takes many forms, and it
can even wait generations before manifesting when the right combination
of individuals come together to have a child.
- Gnomes of Sundara (Pathfinder and DND 5E):
Gnomes are strange creatures, found in places where the spirit of the
land has coalesced and made children of its own. The sons and daughters
of the ancient nymphs, they are the stewards of these places, and they
change as often as the weather and the land.
Organizations of Sundara
Phase 3 has been going strong, but there's still a few titles left in it! So if you haven't seen them, consider checking out:
-
Sellswords of Sundara: With power structures being smaller in scale in
Sundara, standing armies aren't often maintained for long. As such,
soldiers of fortune are quite common! This supplement contains 10
mercenary companies, their history, uniform, sample members, whispers
and rumors, as well as either an archetype or subclass for playing these
unique warriors. Grab your copy for Pathfinder of DND 5E.
-
Cults of Sundara: Faith comes in many forms in Sundara, and there are
as many gods in the Prim as there are dreams in the minds of people.
This supplement contains write-ups for 10 cults, their histories, sample
members, rumors about them, their beliefs and tenets, and a unique
magic item for each. Get your copy for Pathfinder or DND 5E.
-
Guilds of Sundara: While cities and villages may be relatively local,
guilds are spread across the length and width of Sundara. From
professional orders of skilled miners and dredgers, to monster slayers
and bounty hunters, this supplement has 10 guilds with histories, sample
members, rumors, as well as unique feats one can take to represent the
skill and benefits of joining this order. Available for Pathfinder as well as DND 5E.
- Merchants of Sundara:
While city states might be the largest form of government you find in
the setting, merchants hold an outsized amount of power. From huge
mercantile houses, to small brands infamous for their quality as much as
for their price, there are a lot of options listed in this particular world building supplement.
Rumors of Sundara
The
newest series of supplements in the setting, these are meant to add to
the cities, and to give GMs ideas for plots, or just to provide a little
extra grist for the mill in terms of what people are gossiping about!
Like, Follow, and Stay in Touch!
That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!
Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!
To stay on top of all my latest releases, follow me on Blue Sky, Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!


No comments:
Post a Comment