For those who need to catch up:
- Chapter 1: Blood and Butterflies
- Chapter 2: Murder and Glass
- Chapter 3: The Sin Pit
- Chapter 4: Tussles in The Tangle
- Chapter 5: The Assault on Thistletop
- Chapter 6: Secrets Behind The Curtain
- Chapter 7: Murders At The Mill
- Chapter 8: Halflings and Ghouls
- Chapter 9: Fox in The Hen House
- Chapter 10: Something Rotten in Magnimar
- Chapter 11: The Crumbling Tower
- Chapter 12: Demonbane
- Chapter 13: Trouble at Turtleback Ferry
- Chapter 14: The Taking of Fort Rannick
- Chapter 15: Water Over The Dam
- Chapter 16: Mad Lovers, And Lost Captains
- Chapter 17: The March of The Giants
- Chapter 18: The Taking of Jorgenfist
- Chapter 19: The Secrets Beneath Sandpoint
- Chapter 20: At The Gates of The Runeforge
- Chapter 21: Storming The Halls of Evocation
- Chapter 22: The Bowels of Necromancy's Tomb
- Chapter 2: Murder and Glass
- Chapter 3: The Sin Pit
- Chapter 4: Tussles in The Tangle
- Chapter 5: The Assault on Thistletop
- Chapter 6: Secrets Behind The Curtain
- Chapter 7: Murders At The Mill
- Chapter 8: Halflings and Ghouls
- Chapter 9: Fox in The Hen House
- Chapter 10: Something Rotten in Magnimar
- Chapter 11: The Crumbling Tower
- Chapter 12: Demonbane
- Chapter 13: Trouble at Turtleback Ferry
- Chapter 14: The Taking of Fort Rannick
- Chapter 15: Water Over The Dam
- Chapter 16: Mad Lovers, And Lost Captains
- Chapter 17: The March of The Giants
- Chapter 18: The Taking of Jorgenfist
- Chapter 19: The Secrets Beneath Sandpoint
- Chapter 20: At The Gates of The Runeforge
- Chapter 21: Storming The Halls of Evocation
- Chapter 22: The Bowels of Necromancy's Tomb
- Chapter 23: The End of Runeforge
- Chapter 24: Preparation For The Final Journey
- Chapter 25: The Hunger in The Mountains
- Chapter 26: The Gateway to Xin-Shalast
- Chapter 27: The Path of Temptation
- Chapter 28: The Three-Fold Challenge of Xin-Shalast
- Chapter 29: Crossing The Barrier of Greed
- Chapter 30: The Fall of KarzougAnd now, onward, into the remainder of the Runeforge!
No Answers
Filled with a righteous fury from the battle with the lich, Zhakar led the companions back to the central chamber of the Runeforge. With several halls still to choose, they needed to push forward. Abjuration was seen as they next choice, the Companions hoping that whatever wizards they found waiting in there would protect themselves instead of lashing out.
Probably not, but it's nice to hope. |
Unable to find any answers about how to make runeforged weapons, or where they came from, the Companions turned toward the other halls, hoping they would be more instructive.
No Parley
Enchantment was the next hallway the Companions chose, and they found a landscape dedicated to the extremes of lust. Cages sized for humans, the smell of bright incense, and a gaudy red tent like a silk brothel just offering invitation. Inside awaited the mistress of the halls, a succubus with a cruelly barbed whip in her hand, surrounded by cloying pink smoke, and several of her servants.
And what curiosities are these pretty things? |
Illusion held no answers, either. Mirrors that summoned cursed dopplegangers of the Companions until they're shattered created a dangerous obstacle, and a small cadre of identical wizards put up some resistance, but it was all for naught. Behind a secret panel they found the desiccated corpse of the illusionist who once ruled the halls, along with hundreds of exact replicas of his body. His journal, the scribblings of a madman, provided a timeline as to how he'd slowly lost his mind in the isolation of the Runeforge, filling in some of the gaps of the battles between the apprentices.
It wasn't until the apprentice of conjuration was slain, his mind destroyed by a shouted word from Mirelinda before he was dispatched by Thok, that the Companions found something of use. The huge wizard's grimoire had notes on the research of the others, and on his theory regarding runeforged weapons. The central font could be used to mix the components together, different combinations from different schools leading to weapons more effective against certain schools of magic. Specifically the opposition schools. All they had to do was collect the final ingredients.
The halls of transmutation held huge constructs that fared poorly against Thok's ranseur, and Chikara's raw ferocity. The master of the halls was a transmuter whose arrogance was his undoing, unleashing fire and magic against Zhakar, only to find his own mind twisted away, and his steel body hammered into the dirt.
Kharzoug Awaits
Come... I await you in Zin Shalast. |
"You," it said, voice booming from somewhere far away. "You dare to challenge me? Come then, and seek me in Zin Shalast, if you dare!"
His threat delivered, the huge statue stepped down from its pillar, swinging its fists. Already honed by days of fighting through the Runeforge, the Companions scattered, each coming at it from a different angle. The massive statue flailed and thrashed, smashing blows against Zhakar's shield, kicking Chikara hard enough to crack her ribs, but it could not hold against the sheer, enraged fury at the pride and dismissive tone of the Runelord. The statue cracked, and crumbled, smashed to pieces that fell hard enough to shake the Runeforge itself.
With the tools in-hand, the Companions could see the final stretch of their quest. All that was left was to beard Kharzoug in his den, and to seek him in Zin Shalast itself.
Next Time on Table Talk!
With their runeforged weapons finally in-hand, the Companions have only one challenge left. But will they be able to defeat Kharzoug? Or will something else stop them from even reaching Zin Shalast?
Find out on the next installment of Table Talk!
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Whooo! All right! Good luck in Xin-Shalast! Shit gets wild there!
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