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Saturday, October 3, 2020

Rise of The Runelords Chapter 28: The Three-Fold Challenge of Xin-Shalast

The Companions have dealt with threats untold, and fought their way to the realm of one of the most noted of the Runelords. They have beheld countless horrors, and now they are all that stands between Karzoug and his fresh conquest of the lands he once ruled. But though the Runelord invited them to test their mettle against his, he is no fool. There is yet one more challenge the Companions must overcome... the barrier surrounding the heights of Xin-Shalast!
 
For those who need to catch up:

- Chapter 1: Blood and Butterflies
- Chapter 2: Murder and Glass
- Chapter 3: The Sin Pit
- Chapter 4: Tussles in The Tangle
- Chapter 5: The Assault on Thistletop
- Chapter 6: Secrets Behind The Curtain
- Chapter 7: Murders At The Mill
- Chapter 8: Halflings and Ghouls
- Chapter 9: Fox in The Hen House
- Chapter 10: Something Rotten in Magnimar
- Chapter 11: The Crumbling Tower
- Chapter 12: Demonbane
- Chapter 13: Trouble at Turtleback Ferry
- Chapter 14: The Taking of Fort Rannick
- Chapter 15: Water Over The Dam
- Chapter 16: Mad Lovers, And Lost Captains
- Chapter 17: The March of The Giants
- Chapter 18: The Taking of Jorgenfist
- Chapter 19: The Secrets Beneath Sandpoint
- Chapter 20: At The Gates of The Runeforge
- Chapter 21: Storming The Halls of Evocation
- Chapter 22: The Bowels of Necromancy's Tomb
- Chapter 23: The End of Runeforge
- Chapter 30: The Fall of Karzoug
 
Lastly, if you want to stay up-to-date on this and all my other stories, please subscribe to my weekly newsletter so you don't miss anything!
 
Now that you're caught up, to continue the adventure...

A Dying Empire, And An Impassable Barrier


After all the legends the Companions had heard of Xin-Shalast, and all the tales of its beauty and grandeur, the sight that greeted them upon their arrival was not what they had expected. Carved from the side of the mountain, the city had clearly been a place of splendor and aesthetic perfection once upon a time.

That time was long passed, though. What was left behind was a cancerous place, quickly falling to ruin and rot; an apt reflection of the soul of its master.

This place is dying... but still dangerous.

Xin-Shalast was far from lifeless, however. The lower districts swarmed with the rabble, all of them ducking away and shying from the mere sight of the Companions. Above that was a place of petty nobles and ragged gentry, each with their cadre of slaves in tow. A merchant district sold any and everything, with ancient relics and strange technologies changing hands for souls, promises, delicacies, and blood. There were traders from Leng, stone giants, strange denizens from the outer planes, and three dozen other varieties of creature the Companions had never seen before. Greed pumped through the veins of the city, giving it life even as it forms a scabrous carapace, calcifying its lifeblood.

The Companions felt a dozen different emotions climbing through the city. Sorrow at the state of the people, disgust at the casual brutality, rage at the callous disregard for humanity, and at the last a cold determination to cut the head from the serpent and be done with this.

That was when they encountered the barrier. The upper reaches of Xin-Shalast where Karzoug dwelt were held behind a dome of power. A dome that could only be bypassed by those who had the proper key. There were three such keys, each held by someone of power. It seemed one reason the Runelord was as confident as he was because the Companions were on the other side of the shield from him.

The Dragon, The Tyrant, and The Devil


Perhaps one of them will make a deal with us?

Upon learning of the conditions they needed to pass the barrier, the Companions first approached the tax collector of Xin-Shalast... she who is draped in gold. They entered a colossal hall of wealth, with coins and jewels stacked on every side. The collector sat upon a dais at the end of the approach; a towering magma dragon with melted gold encrusted on her scales. She was a sight to behold... but even the most nimble of silver tongues was barely enough to still her irritation at being disturbed from admiring her form. When it was clear she was in no mood to discuss anything, the Companions left with as much grace as they were able before they would have to test their steel against her flames.

The second place they went was the gambling den run by a fiend. None seemed to know his name, but all obeyed the rule of his establishment. A rule that seemed to say most desires were legal, and all debts had to be paid. The fiend smiled at Zhakar, addressing him by name, and welcoming the son of such a prominent devil to his establishment. He was more than happy to bargain the marked coin he held as his key to the wall of greed... but the price he set was high. A child of Zhakar's bloodline, fathered on one of his own servants. Not so high a price, he said, with the soft whisper of the infernal that Zhakar knew all too well. It might even be a price he would enjoy paying.

Mastering his urge to try to slay the fiend, and keeping a tight control of his tongue, Zhakar assured the keeper of the house that he would consider the offer, and inform him of his decision soon.

It was the third holder of a key that elicited both pity and fury in equal measure. Above the city came the constant crash of thunder, and flash of lightning. A dozen giants lay dead on the ground, fallen from a great height. In the clouds stood the towering figure of a storm giant, his flesh slowly turning black and stony as he dipped deeper and deeper into the well of power Karzoug had given him. Rebuilding an ancient sky citadel, he planned to raise his people back to the power and grandeur they had once had... no matter who he had to kill to do it. And despite all that Karzoug had done to him. and the hold over his soul the Runelord had, he would not even entertain the idea of parting with the ring that would allow him to bypass the wall. For it was his ring that gave him power, and allowed him to accomplish what so many considered impossible.

Which Will They Choose?


With the three guardians of the keys known to them, the Companions face a choice. They must acquire one to enter the upper city... but who will they choose? And how will they go about it? For every moment they wait, more suffering goes on all around them. And worse, if they hesitate, it might be the only edge Karzoug needs to enact whatever plan he had for dealing with them.

Stay tuned, and I'll see you next time on Table Talk!

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