Monday, January 29, 2024

Questions About Crowdfunding? Tabletop Mercenary Will Be Tackling That Topic Soon!

As regular readers know, in addition to running this blog, I make videos for the Azukail Games YouTube channel. And while I've talked about my Sundara: Dawn of a New Age setting, offered insight and advice for the World of Darkness, and I've got the unboxing for my new RPG Army Men: A Game of Tactical Plastic debuting this Friday, one of the series that I've been hard at work on recently is Tabletop Mercenary. And, as the name implies, this show is all about how to make a living working in tabletop RPGs for a living.

And so far the most commonly-requested topic for the series has been people asking me about Kickstarter. So I wanted you all to know that I'm listening, and I've got a clever plan to deliver on this topic.

And hopefully it will help other folks out, too!

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

You Have Questions, I Have Someone That Has The Answers!


While there have been a lot of questions for a lot of different topics, the most common one thus far has been how to fund your RPG (or related project) through Kickstarter. And since my most recent release was successfully Kickstarted over a year ago, folks would naturally assume that this is a topic I know something about. However, I'll be the first to admit that I partnered with High Level Games specifically because I wanted the professionals to help me with that aspect of things. I could write the game myself, no sweat, but getting it funded was outside of my experience.

But fortunately for folks out there, Josh Heath has agreed to be a guest on the episode where we find answers to all your Kickstarter (and more general crowdfunding) questions!

Shut up and take my money!

So here's what I need from all of you!

- Leave Your Questions in The Comments: Here or on social media, both are acceptable.
- Share This Article: The more people who see this, the more questions we'll have to answer!
- Subscribe to Azukail Games, And Watch The Show: The more numbers we get, the better off we'll be!

If we can manage all of that, I dare say that we'll be able to collate, catalog, and ensure that we have the proper answers for the most commonly asked questions. However, if you have questions about stuff that isn't Kickstarter related (whether it's BackerKit, Patreon, or any of the other funding services and platforms out there) make sure you put those in your comments as well! If you're wondering about it, I promise you there are some other folks out there who are wondering as well.

Also, if you have a moment, consider checking out our most recent episode of the show where I discussed affiliate marketing, what it is, and why it should be a part of your strategy as a TTRPG designer.



Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Wednesday, January 24, 2024

Tie-In Publications From Sundara (Novels, Table Games, and More!)

My fantasy TTRPG setting Sundara: Dawn of a New Age had its first release going on three years ago, and I've been steadily expanding the map a little bit at a time. The original splat books for Cities of Sundara were pretty popular, as were the Species of Sundara books where I talked about the fantastical creatures you could play as, and for the past year or so I've been working my way through what is (more or less) the Factions of Sundara series, with installments like Sellswords of Sundara (for Pathfinder and DND 5E) as well as Cults of Sundara (for Pathfinder and DND 5E).

However, it was with the recently released Merchants of Sundara that I had an idea for a new project for the setting... making some tie-in projects for this setting!



Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

Building on The Foundation We've Already Laid


For folks who've been keeping an eye on Sundara as a setting, you know we've already had our share of tie-in media. The above video, for instance, is a dramatization of the introductory story from the supplement 100 Effects of a Primquake, which came out a little while ago. In addition to all of the audio dramas you can find on the Azukail Games YouTube channel, there's also projects like the story Legacy of Flames by Isaiah Burt.

However, Merchants of Sundara presents interesting opportunities for something we haven't tried yet... meta tie-in projects.

You ever play a game of Regicide before?

In particular, this supplement discusses two merchants of note; Black Feather Books, and Alabast Games. The former is a publisher of unique treatises on history, ghost stories, and tales of adventure, while the latter is a little niche store run by a clever halfling who enjoys making unique card games, board games, and even dice games using little toy soldiers deployed on sand tables to fight their tiny wars.

Most of the time when creators make tie-in projects for their settings, these projects are meant to tell stories that take place in the setting itself. For example, Tales From The Moot is a collection of short stories of the deeds of werewolves in the World of Darkness, and The Irregulars is a story of an Andoran strike force set in the world of Golarion. These stories happen in the setting, and they could even cross paths with the campaign you're running. You could have characters influenced by the events of these stories, or who have some relationship to the characters or events in them, working them into your game as it unfolds.

This is a little different, though. For this project I'd be writing short stories or books that one could find in the setting itself, allowing players to read the same stories their characters would be reading if they picked up a book at a trading post to keep them entertained on their upcoming journey. This is not too dissimilar from what I proposed a while back in Would You Like To See Books From Golarion? In addition to books that might appear in the setting, though, I've considered the idea of putting together games that people might play in Sundara which are produced by Alabast Games. Games like Regicide or Gravedigger, which are played using a set of Crown Dice, for example, along with a chart explaining what die type Crown Dice are, and how to translate the dice from your personal dice bag so you can play the game with your fellows around the table... either just for fun, or to add to the immersion of your RP.

The question, of course, is whether this is something you would like to see as one of my readers? So if you're a fan of the setting (whether or not you picked up a copy of Merchants of Sundara for yourself yet), tell me the sort of thing you'd like to see in the comments below! The more folks who speak out, and let both myself and the publisher know what they'd like to see, the greater the chance that it's something I can make room for in the near future!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Tuesday, January 16, 2024

Why Do You Love The RPGs You Do? It's Worth Thinking About

If you've spent any time at all in RPG spaces, whether online or in-person, you've heard gamers talk about their favorite games. Whether it's one of the early games from the dawn of the hobby, something that exploded on the scene during the boom of the 90s, or one of the various settings that came out of the OSR revolution a few years back, gamers are not shy at all about bigging up the games we love.

However, a lot of these conversations devolve into arguments over time... particularly when we have a round robin regarding game recommendations. With that said, I feel like a lot of these arguments could be avoided if we took a moment to not only ask which games we like, but to actually take a moment to evaluate why we like them.

Really? That edition? Okay, make your case.

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

One Man's Meat is Another Man's Poison


All of us have favorite games, but even if two different people adore the same RPG, they may love it for wildly different reasons. For example, Pathfinder Classic is still my go-to game for high fantasy RPGs, as it was for a lot of people. But while I loved it primarily because of the robust mechanics that carried on from DND 3.5, for other folks it was their first RPG, and they have a lot of nostalgia for it. Other people really like certain classes like the magus, or they love the Golarion setting, and enjoy exploring its various nooks and crannies.

While all of these players might share the same table, chances are good they're all getting something different out of this one game system. And while you can have that much variation among people who like the same game, you can also have one person who doesn't care for a game for the exact same reason another person absolutely loves it!

As an example...

While a lot of the interest in the FATE Core System has fallen off over the past few years, I remember when this game was everywhere. If you were looking to adapt a property, or if you needed a fast turnaround, this was the system everyone recommended. Horror, fantasy, sci-fi, FATE could do it all! It was easy to learn, easy to play, and it was a story-forward, mechanics-minimum experience that removed a lot of the reading and number crunching from your game, allowing new and experienced players alike to get to grips with the action quickly.

All the stuff I just described is what a lot of people loved about this game. It's also a description of why I was never more than lukewarm on it at best.

Now, does my opinion that this game is primarily just an exercise in cooperative storytelling but which barely has enough components to it for it to claim to be a game mean it's bad? Absolutely not. I'm one RPG fan in a colossal sea of people, and it was plenty successful without me buying a copy and making it my game of choice. And just because I don't subjectively enjoy an experience, that does not mean it isn't the perfect experience for someone looking for that exact type of game.

It was just bad for me.

And this is what I wanted to get to as part of this week's update. Because a lot of the time we know whether we like a game or not... but we don't always stop and ask why we do or don't like something. Especially when the thing we do or don't like might not actually have been the game's fault; a bad GM, awful table mates, too many homebrewed mechanics that just didn't work... a lot of things can make or break a game that have nothing to do with what's between the covers. That's worth thinking about, not just because it can help give you a better sense of what appeals to you as a player (thus making things easier to recommend to you in the future because you can more precisely describe your enjoyments), but because it can help you figure out what experience someone else might be looking for before you tell them the game they definitely need to play next!

We can like our games for whatever reasons we want. We can dislike games for whatever reason we want. But if you can't articulate what about this experience sparks joy, and what does not, then you're going to get into a heated debate with someone while the two of you talk past one another because the fact that this game is a chopped down, rules-light affair where your characters have the survivability of a wet paper bag may very well be the reason one of you hates it, and the other loves it.

Lastly, even though I didn't find a place to work this link in earlier, take a moment to go and read my article 5 Things You Can Do To Be a Better Ambassador For Your Hobby. I figured that gelled nicely with this week's topic.

A Reminder, For Folks Who Haven't Subscribed Yet!


Regular readers have likely seen me talk about this before, but we're only 106 subscribers away from getting the Azukail Games YouTube channel over 1,000 people! Not only that, but we're slightly less than 1,000 hours of watch time away from getting the channel monetized!



Whether you just want to listen to me talk instead of always reading my blog, you're a fan of audio dramas, or you're looking to break into the TTRPG industry and you want the inside scoop from a professional, that channel has a little bit of everything. And once we get it monetized, we'll be able to expand, and do even more stuff! And if you want to support some of my other work, subscribe to my Rumble channel The Literary Mercenary.

I am not allowed to have my own YouTube channel for complicated reasons, which is why I had to go to one of the site's only viable competitors. For the full run down, please read Trying Out Rumble as a Platform For My Audio Dramas (Join Me, Won't You?).

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Tuesday, January 9, 2024

Game Masters, Get Your Hands on a Puzzle Board Immediately!

I am not a huge TikTok person. While I have nothing against short-form video clips, it just isn't my preferred form of entertainment, as I'm one of those people who tends to do nine different things at once. However, someone close to me sent me a particular video I have since lost in the shuffle of electronic media, but the advice in it was so good I wanted to boost the signal on it today.

If you are a Dungeon Master, or just a TTRPG player in general, get your hands on a puzzle board ASAP!

Seriously, look at this thing!

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

What The Hell is a Puzzle Board (And Why You Need One)


If you're like me, and you'd never heard of a puzzle board before, the simple explanation is they're a device used by jigsaw puzzle enthusiasts. The flat area in the center is huge (the Eneridio model pictured above is 28" by 40", for example), and as you can see there are shallow drawers all around it for storing extra pieces (or your map markers, as they're just big enough for that). Most models come with a reusable cover that slides over it which you can draw on (saving your mat underneath from stains), and most importantly, the good ones have a lazy Susan underneath that allows the board to be rotated to face any member of a table.

Just imagine all the campaigns you've had where it would have saved you so much time, energy, and effort, if you could just spin the board around to face you so that you had a clearer image of what was actually going on during a battle scene.

This is particularly true for big armies.

Now, while all of that is great, I will acknowledge that puzzle boards aren't cheap. The model I mentioned above is like $150, but you can find slightly smaller ones (26" by 35" if you go with the All4Jig model) for about $80. On the other hand, how many of us have spent that much on rulebooks, Kickstarters, or a set of really badass models? And like so many of our other gaming accessories, this is the sort of thing that if you regularly host games it can be a lifesaver.

It also fits under couches, beds, or on the top levels of high shelves, without too much difficulty. Assuming you don't have a dedicated gaming space where you can just leave it out.

Also, before I sign off this week, I'd like to remind folks that there's all kinds of weird finds on Amazon that can make your life easier. Like this old piece Need Cheap Minis? SCS Has You Covered! where I talk about those gray monsters pictured above!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Tuesday, January 2, 2024

What Would You Like To See in Sundara in 2024?

As I step into 2024, I realize that I'm closing in on 3 years of releasing content for my Sundara: Dawn of a New Age setting. It all started with the initial release of Ironfire: The City of Steel back in 2021, and since then I've put out a total of 17 unique splat books for it (many of which have been double released for Pathfinder and Dungeons and Dragons), with one more on the docket to be released later this month. That book, for those who've been wondering, is Merchants of Sundara, which I've been hyping up for a little bit.

However, with the year still fresh, I wanted to ask you all something... what would you like to see for Sundara while we start wading into 2024?

More like this supplement, perhaps?

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

There's So Much Of The Setting That's Still Open


While Sundara has been one of my biggest ongoing projects, I've been placing less emphasis on it over the past year and change. However, it's definitely still on my work desk as a place I'd like to add more stuff to... if there's an audience for it, of course.

So whether you're someone who's been following the setting since I first started putting out splats for it, or you're one of the recent arrivals to these strange and unusual lands, now is your time to raise your voice and let me know what you'd like to see for both the setting's official releases, but also for the supplemental material and associated media that I (and other folks) put together for it!



For example, do you want to see more cities in the setting? Or, since Cities of Sundara: Hoardreach seems to have become popular overnight for no particular reason (other than the fact that it's awesome), should I delve deeper into this location run by a Cooperation of 5 dragons and write an adventure module that takes place there? Or should I write a piece of fiction set in the city, either as text, as an audio drama, or perhaps both if the audience likes it enough?

Something that expands on the story I already wrote for the supplement, and which has been made into an audio story on the channel, Testing Your Wings, perhaps?



As you can see, these questions go beyond just which pieces of content should I put up for sale on DTRPG. For example, would you like to see a follow up to my Ask Me Anything About Sundara that I made a little over a year ago, answering fresh questions about the setting? Do you have a particular rules system that you'd like to see already existing supplements ported to, whether it's Castles and Crusades, Savage Worlds, or any others? Do you have something that you feel has been overlooked in Sundara so far that you want to see addressed, either on this blog, on the YouTube series Speaking of Sundara, if not as part of future releases?

I'm asking you all directly because while there are lots of things I'd like to do with Sundara as a setting, a soldier marches on his stomach. The fewer copies the setting moves, and the fewer views videos about it generate, the tougher it is to go back to the well to draw up more water... not only that, but the less activity the setting generates, the harder a sell future content becomes. Because if something hasn't proven profitable, then why would a publisher want to keep doubling down on it in the hopes that it might, maybe, possibly become popular in the future?

So if there's something you would like to see, whatever form it takes, make your voice heard! And if there's something that already exists in the setting that you want to see more of, please consider boosting the signal on that story, supplement, video, etc., so that more people can become aware of it. The better the setting does, after all, the higher a priority I can make it for future releases.

Need To Catch Up On Sundara?


Whether this is the first you're hearing about Sundara, or you're one of the folks who picked up the Deal of The Day and are curious about what else you can find in this setting, the older supplements are all listed below! Additionally, I've been putting together episodes of Speaking of Sundara on the Azukail Games YouTube channel (which you should definitely subscribe to) talking about some of the design strategies I've used, breaking down what's in particular supplements, and explaining some of the changes I've made to what folks might expect from a traditional fantasy RPG setting, from how I chopped out alignment, to the uncertain nature of gods, to how technology and magic both lead to unique inventions among the people of Sundara!

Check out the full 26-video Speaking of Sundara playlist, in addition to the following supplements!


Cities of Sundara


The setting first began with the Cities of Sundara splats. Self-contained guides to some of the larger and more powerful centers of trade, industry, arms, and magic, these unique locations provide plenty of fodder for character generation and plots. Not only that, but each one comes with unique, mechanical goodies for players and GMs alike to take out for a spin!

- Ironfire: The City of Steel (Pathfinder and DND 5E): Built around the Dragon Forge, Ironfire is where the secret to dragon steel was first cracked. The center of the mercenary trade in the region, as well as boasting some of the finest schools for teaching practical sciences, Ironfire is a place where discovery and danger walk hand in hand!

- Moüd: The City of Bones (Pathfinder and DND 5E): An ancient center of trade and magic, Moüd was lost to a cataclysm, and then buried in myth. Reclaimed by the necromantic arts of the Silver Wraiths guild, this city has once again become a place teeming with life. Despite the burgeoning population, though, it is the continued presence of the undead that helps keep the city running, ensuring that Moüd is not swallowed up once more.

- Silkgift: The City of Sails (Pathfinder and DND 5E): Built on the cottage industry of Archer cloth (an extremely durable material used for sails, windmills, etc.), Silkgift is a place that prizes invention and discovery. From gravity batteries that store the potential of the wind, to unique irrigation systems, to aether weapons, the city positively churns out discoveries... and then there's the canal they cut through the mountains that makes them a major center of trade across the region.

- Hoardreach: The City of Wyrms (Pathfinder and DND 5E): A center of power across an entire region, Hoardreach is ruled over by a Cooperation of five different dragons. A place for refugees and outcasts of all sorts, Hoardreach boasts some of the most unusual citizens and creations from across Sundara. Infamous for their sky ships, which require the cast-off scales and unique arcane sciences of the Dragon Works to take to the air, one never knows just what they'll find in this city built atop a mountain.

- Archbliss: The City of The Sorcerers (Pathfinder and DND 5E): A floating city in the sky, Archbliss has been a refuge for sorcerers for thousands of years. It's only in relatively recent years that the city has allowed those from the ground below who lack the power of a bloodline to join them in the clouds. However, while there are certainly amazing wonders to behold, there is a darkness in Archbliss. Something rotting away at its heart that could, if not healed, bring the city crashing to the ground once more.

Gods of Sundara


Gods of Sundara (available for Pathfinder and DND 5E): In a world with no alignment, and where the gods are often genuinely mysterious forces that are far too large for mortals to truly comprehend, the divine feels genuinely strange and unknown... something that really does have to be taken on faith. This supplement provides a sample pantheon for Sundara, but also provides instructions on how to easily make your own gods in a world where you can't cast a spell and tell whether someone is good or evil.

Species of Sundara


Sundara is filled with creatures that many of us recognize, but I wanted to give greater depth to their cultures, and a wider variety of options. After all, humans always get 15+ ethnicities, languages, and unique histories, while elves, dwarves, orcs, halflings, etc. are almost always left with footnotes, or maybe with a handful of offshoots. So, in short, I wanted to give all the fantastical creatures the treatment that humans usually get in our games.

And there is no human book yet. If readers demand to know more, then I may sit down to pen one... but I figured that humans didn't need to be front-and-center in this setting just yet.

- Elves of Sundara (Pathfinder and DND 5E): Elves are one of the most quintessential fantasy creatures... but if you want to see more than just high elves, wood elves, and elves of the sun and moon, then this supplement has you covered!

- Dwarves of Sundara (Pathfinder and DND 5E): The children of the primordial giants who were meant to fill in the details of the world they'd made (or so the myths say) there are as many kinds of dwarves as their are kinds of giants... and possibly more, depending on who is keeping count.

- Orcs of Sundara (Pathfinder and DND 5E): Supposedly a creation of the elves, none can say for certain exactly how or why orcs have been made. What most agree on is that these creatures are far more than most may think at first glance.

- Halflings of Sundara (Pathfinder and DND 5E): Little cousins to the dwarves, halflings are tough, clever, and not to be underestimated. From living beneath the hills, to taking up residence in the deep forests, halflings in Sundara come in quite a variety!

- The Blooded (Half-Elves and Half-Orcs) [Pathfinder and DND 5E]: When orcs and elves mix their bloodlines with other creatures, the result is one of the Blooded. This inheritance takes many forms, and it can even wait generations before manifesting when the right combination of individuals come together to have a child.

- Gnomes of Sundara (Pathfinder and DND 5E): Gnomes are strange creatures, found in places where the spirit of the land has coalesced and made children of its own. The sons and daughters of the ancient nymphs, they are the stewards of these places, and they change as often as the weather and the land.

Organizations of Sundara


Phase 3 has been going strong, but there's still a few titles left in it! So if you haven't seen them, consider checking out:

- Sellswords of Sundara: With power structures being smaller in scale in Sundara, standing armies aren't often maintained for long. As such, soldiers of fortune are quite common! This supplement contains 10 mercenary companies, their history, uniform, sample members, whispers and rumors, as well as either an archetype or subclass for playing these unique warriors. Grab your copy for Pathfinder of DND 5E.

- Cults of Sundara: Faith comes in many forms in Sundara, and there are as many gods in the Prim as there are dreams in the minds of people. This supplement contains write-ups for 10 cults, their histories, sample members, rumors about them, their beliefs and tenets, and a unique magic item for each. Get your copy for Pathfinder or DND 5E.

- Guilds of Sundara: While cities and villages may be relatively local, guilds are spread across the length and width of Sundara. From professional orders of skilled miners and dredgers, to monster slayers and bounty hunters, this supplement has 10 guilds with histories, sample members, rumors, as well as unique feats one can take to represent the skill and benefits of joining this order. Available for Pathfinder as well as DND 5E.

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!