Showing posts with label clan. Show all posts
Showing posts with label clan. Show all posts

Monday, February 17, 2025

A Dekas of Dwarven Clans... Should This Be The Start of a Supplement Series?

Folks who follow my regular releases likely noticed that my latest TTRPG supplement, A Dekas of Dwarven Clans, went live on Drive Thru RPG this past weekend! I put a lot of work into this supplement, and it gives you 10 dwarven clans complete with history, colors, battle cries, culture, noted NPCs, and several rumors to help flesh them out in your setting. And while I finished it several months ago, now that it's out, I'm wondering if this is a formula folks would like to see me expand on in the future?

Seriously... go grab a copy if you haven't yet!

But before I get into the meat of today's post, remember, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

Is This A Format You Want To See More Of?


If I had to compare this latest supplement to something I've done before, I'd compare it to A Baker's Dozen of Noble Families, which came out in winter of 2018. And since that older supplement went Electrum, I figured there must be something in there that people were interested in. So as an experiment, I decided to expand the general idea, and to put together 10 dwarven clans. After all, if there's anything I learned from the Species of Sundara series I put together, it's that folks who play fantasy games love dwarves.

It makes a great entry into Sundara as a setting!

While A Dekas of Dwarven Clans is hot off the press, it was one of several ideas on the workdesk when I was putting ideas on my to-do list. Others included A Baker's Dozen of Barbarian Clans (for folks who want to expand on something like a "barbarian nation" for their raging character), or A Dekas of Orc Clans (which follows the same format as the one I wrote for dwarves). I could, of course, expand this out to other species, other environments (if we want something like "mountain clans" or "desert clans"), and so on, depending on what people want to see more of.

The question, of course, is would you all like to see that happen?

As most folks know, discoverability is in the toilet for RPG products these days, and actually getting the stuff we make in front of the eyes of people who could use it is hard as hell to pull off. As such, it's tougher than ever to judge whether something actually has interest from the audience, and if they'd like to see more of it.

So if this is a format you want to see more of, or if any of the ideas I mentioned above sound interesting, here is what I would like you to do:

- Buy A Copy Of A Dekas of Dwarven Clans: As the saying goes, money talks, and the more sales this supplement brings in for the publisher, the more obvious demand there will be for sequels.

- Leave A Review: If you already got a copy of the supplement for yourself, leave a rating and review for it on Drive Thru RPG.

- Share On Your Social Media: Whether you share a link to the supplement, or a link to this post, the more people who boost the signal, the better the chance there is that people who will be interested in this supplement find out it exists, and they can decide if they want to buy copies for themselves.

- Comment On This Post With What You'd Like To See: If you want to see more supplements like this one, leave a comment below with which idea I mentioned that you want to see covered, or if you'd like to see something else entirely! And if you saw this post on social media, leave your comment there as well in order to boost the signal in the algorithm!

If I can count on folks out there to do all of those things, maybe this project will get a bit of traction, and I can actually make some room for it going forward. But as with everything else, the squeaky wheel gets the grease, and the supplements with big numbers and lots of attention get sequels.

So make your voices heard!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue Sky, Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Sunday, February 16, 2025

Who Is Your Clan (And What Does That Mean)?

Every character has a family. Even if they're dead, estranged, or just far away from where your current adventure is taking place, someone raised them, and helped them acquire the skills they currently possess. However, there is something that is bigger than just your family, in the sense of those you share a close blood tie with. This is something that can set the culture a character was raised with, covering everything from what they value, to how they dress, to what morals they have.

This concept is your clan, and it can be a useful thing to consider when you're trying to build your character's backstory!

I pledge my sword to the House of The Sun, and the Seat and Seal of Clan Blackwind.

As always, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

What Is Your Clan (And What Does It Mean To You)?


We often think of a clan as a particularly big family, so I want to take a moment to break down what I mean in this context. Because a clan is not just a family, but it is (typically, at least) a rather large group of interconnected/interrelated families. So a character will have their immediate family (parents, siblings, children), their extended family (grandparents, aunts/uncles, cousins), and then beyond that immediate family, you have your clan.

But what goes into a clan?

For Hawkwind! For Clan Darkhelme!

A clan is many things. At its most basic, it's a social support structure that acts in a way similar to a family, in that its members can rely on one another. So whether there's a disaster where one part of the clan has lost homes or crops, or the new generation needs to learn skills from more established professionals, the families of the clan can rely on one another to provide. This can even go so far as adopting members who have lost parents, or whose parents are unable (or unfit) to care for them. The clan takes care of its own.

Beyond that support structure, though, a clan also has obligations required from members. As an example, some clans might require that all members learn how to fight, and that tours of service be completed. There might be a kind of clan tax levied in order for the clan to support itself, with resources being distributed as needed. If one wants to stay in good standing with the clan, they need to fulfill their obligations, or suffer the consequences for ignoring them (such as becoming an outcast for refusing a major obligation they owe).

Lastly, a clan has its own culture. This can vary from clan colors and battle cries, to social norms regarding courtship and marriage, to what is considered a duel-worthy offense. Clans have their own internal politics, their own mores and norms, and they also have their own relationships with outsiders (which members may have to deal with when they travel, even if they are no longer an active part of their clan). They may even have their own clan law, which can come into conflict with the law of the land depending on where they happen to be.

All of these things can have an affect on your character. For a few examples, consider:

- Did your character's family have high standing in the clan? Low standing? Has their standing changed since your character's birth, and is that connected to their current adventure at all?

- Did your character defy any of the clan norms or laws? If so, have they escaped punishment for it, or is it still a secret?

- What is your character's clan heraldry, and is it different from their family heraldry? Does your character wear their colors and sigils openly and with pride? Or do they forego them unless required?

- Is your character proud of their clan affiliation, or ashamed of it? Are they willing to stand up for their clan, even if they consider them problematic or wrong in some way?

- Is there something about your character that people can immediately tell what their clan is? Whether it's something as obvious as a tattoo or a brand, or something more subtle like a particular weapon of choice, fighting style, or even an accent or turn of phrase?

All of these, and many more, can be unique ways to think about where your character came from, and what effect the clan had on them as they grew, and became who they are today.

Additional Resources


If you haven't grabbed your copy yet, get it today!

If you're looking for some additional things to help build your character's backstory, and to expand on the idea of a clan, the following resources might be of help!

- A Dekas of Dwarven Clans: From the grim-faced Ironhelms, to the indefatigable Craggs, this supplement contains 10 clans complete with history, heraldry, example NPCs, and rumors about each clan.

- 100 Fantasy Battle Cries (And Their Histories): If you're looking for a cry that can define your clan, consider some of the options in here, along with how they came to be!

- A Baker's Dozen of Noble Families: Similar to clans, these overarching noble families share a lot of similarities, and can be used as a basis for creating clans.

Like, Follow, and Stay in Touch!


That's all for this week's Fluff post. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue Sky, Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!