Showing posts with label author. Show all posts
Showing posts with label author. Show all posts

Tuesday, September 8, 2026

You Aren't Your Character... You're The Author (A Perspective Shift)

We've all had those moments sitting around the table where things don't go our way, or the story gets complicated in a way we wish that it hadn't. Too many of us end up frustrated by this, and we can end up dejected, losing our zeal for the game. As someone who has rolled more natural 1s in a single session than some players have rolled in an entire campaign, I understand, and feel these feelings. However, there is an interesting mental trick you can use to help deal with fate going against you.

Remember that you aren't your character... you are the author of their story.

It can be a small thing... but a helpful one.

But before I get into the meat of today's post, remember, don't forget to sign up for my newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

A Step Back, And A Different Perspective


When we make our characters for an RPG, we tend to get really close to them. We construct their lives, we talk with their voice, and in some cases we even crawl into their skin. However, when we take on the role entirely, we tend to equate the character's success with our own success... but also their failure with our own failure.

And on the one hand, that is the double-edged sword of roleplaying; you get the highs and the lows. However, it can be interesting to take a moment to purposefully consider yourself and your character as separate entities, and to treat yourself as the author of their destiny. So the question is not whether they win or lose... the question that you're treated to becomes, "And how are they going to deal with this twist of fate?"

Okay, that failed... but HOW did it fail?

Take a situation that is far from uncommon in RPGs at early levels. The party was ambushed on the road by something (bandits, goblins, or even a cadre of wandering undead at the behest of a necromancer), and despite their best efforts, they fell in battle. Now, that might be disheartening, but if the characters aren't dead yet, then the story continues on. If they awaken in the wilderness, injured but alive, now they have fresh challenges to meet. If they were taken prisoner, or are being held hostage for ransom, there is now a fresh arc in their story to tell.

A fresh arc that you, as the player, should be excited to tell. Because yes, it might be frustrating that the dice didn't reward your character with a victory in the last episode, but in this fresh episode there's a new danger, new stakes, and a fresh path to take and explore!

And just how the hell are we going to get out of here?
 
I will say that this shift in perspective only works if you have a GM who is following the advice I gave in Dungeon Design Tips: Find A Reason For PCs To Survive (And Try Again). Because there is a huge difference between being able to follow a character's journey through misfortune, and being able to just shrug off a character dying, and being told to go make a new one. Generally speaking, there needs to be some kind of reassurance that a character doesn't die upon their failure in order to keep players interested and engaged.

Put another way, if you're reading a fantasy novel, and the protagonist blacks out after being stabbed in a duel, and you still have half the book left to read, you usually keep reading because you want to see how they come back from this. Was the protagonist bound and put in prison? Are they wounded and on the run? Are their whereabouts kept secret for a few chapters until they return in some way? Because we will absolutely accept that a character has failed, fallen, and is facing fresh difficulties... but if we open a new chapter on the latest installment of our favorite series only to find that Conan is dead, and some random character we've never heard of is taking over for the titular barbarian, a lot of us are going to give up and stop reading entirely.

Clarification and Closing Notes


Now, to be absolutely clear here, I am not saying that GMs cannot kill PCs. I'm not saying that characters should never die, and that they should be given chance after chance to try, try again. However, what I am saying is that if the primary failure state is death with no way to undo it and continue the story (even if undoing it is difficult, convoluted, or both), it becomes very hard for players to get invested in their characters and to be excited to see what twists and turns are coming.

Because if the character dies, there's no more story to follow.

Additionally, I am not saying that players should think of themselves as the author of the entire campaign, and to view their character as the protagonist. Rather, every player is writing their character's story, but that story is prompted by the game world around them. This helps engage your sense of the dramatic, and to actually tell a story, instead of just focusing on whether the character is winning or losing, succeeding or failing, which can make for an overall more engaging story for yourself, and for everyone around the table!

It's a cooperative exercise, and putting on your writer's cap can get you thinking about your character and their actions as a part of an unfolding narrative, instead of just something personal to you and your own scoreboard. It also makes those fail states sting a little less when you view them as plot twists to roll with, instead of the dice punishing you arbitrarily.

And now, to tweak things just a little more...

Lastly, I wanted to offer some additional reading for folks out there. Because putting a few finishing touches on your character can make it that much more interesting to pull them along through their adventures! So, if you want to go a little deeper with the next character you put together, check out:

- 100 Character Goals and Motivations: Why does your character keep going? What are they trying to accomplish? Answers to these questions lie within!

- 100 Dark Secrets: Just what it says on the tin, this supplement provides you with a slew of secrets to bury in your backstory... you should probably tell your GM about them, though.

- 100 Questions About Your Characters: Everything from their favorite foods, to where they learned their skills, to how they want to die can be found in this supplement, rounding out a character's finer details.

- 100 Tips For Being A Better Player: Lastly, this is for the players behind the sheets. Everything from table etiquette to habits that will help you have more fun at the table, I highly suggest giving this one a read!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or the ongoing audio drama channel The A.L.I.C.E. Files! Or if you'd prefer to read some of my books, like my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue Sky, Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Tuesday, April 1, 2025

Improved Initiative Is Undergoing An Update (And I Could REALLY Use Your Support)!

It's been one hell of a year so far, and it feels like every day brings us a new four-alarm fire that requires yet another response. Even narrowing things to just my little corner of the world of TTRPGs, we've had an uphill battle getting folks interested in the stuff I'm putting out, Drive Thru RPG's roll out has slashed organic discovery on the site to nearly nothing, social media continues to decay, and of course there are a slew of challenges as major companies in the hobby make changes that send shockwaves through the landscape that smaller creators have to try to weather.

However, despite all those challenges, I am still trying to push forward, and to keep making cool stuff for all of you to consume! And I try to keep the costs as low as I can because I know that a lot of my regular readers are on threadbare budgets as it is, and you all may not be able to afford just one more cost.

With that said, though, I'm currently dealing with a 2-on-1 assasult, and I could really use your help to get to the other side of this fight.

We're adjusting... your patience, and help, would be appreciated.

But before I get into the meat of today's post, remember, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

The Two-Front Financial Assault


For folks who are regular viewers of my show Tabletop Mercenary over on the Azukail Games Youtube channel (which you should subscribe to if you haven't yet), you already heard about the most immediate challenge I'm currently facing. The short version is that, thanks to finally getting my portion of the earnings from the Kickstarter for Army Men: A Game of Tactical Plastic, I got kicked up into a new income bracket. So instead of cutting a check for $300-$400, which is my usual, this year I owe roughly $1,700... which is more than half of what I actually earned from the Kickstarted in the first place.

More details can be found in the latest episode, Talking About Taxes For TTRPG Creators, embedded below.


That is, of course, a hell of a punch to the gut. I spent the year getting as many receipts for business expenses and charitable donations as I could, but in the end it just didn't matter. This isn't going to leave me penniless, but it is basically knocking me down the ladder to where I was at the start of last year, wiping out any progress I made, and just at a time when earnings are going into a serious downturn all around.

And that is... well, that's bad enough. But if that was the only problem I was dealing with, I wouldn't dedicate this Monday's update to the situation.

There is, of course, a second issue I'm dealing with. Since late 2024 I've been working on getting the details together for my audio fiction podcast Windy City Shadows. This show will be set in the world of the Chronicles of Darkness, and season 1's scripts are slowly coming together. However, since I already updated my video editing software in late Fall of 2024, I figured that this would be a good time to update my audio equipment as well. What I have is perfectly functional, but I was thinking on moving out of the realm of standard USB microphones, and getting something that would capture a slightly richer sound before I started recording for this podcast. After all, I don't want to be 3 episodes in, and then have the style and quality of the sound I'm producing radically shift.

Again, if this was the only challenge I was dealing with, I'd just handle it behind the scenes. But these two things happening at the same time is... less than ideal, to say the least.

How You Can Help


I'm not going to lie, I could use a hand to clamber up a few rungs. I also know that everyone is struggling right now. So if you're someone who'd like to help me dig my way out of this hole, but you're not sure you have the ability to do so, I've arranged the options in descending order. If you have spare dosh you'd like to throw my way, that's a great help! If you've got no spare money, but you have time and eyeballs, that can also be a major boon!

Let me explain.

If You Just Want To Give


If hearing about this situation makes you just want to throw money in my tip jar, that would be greatly appreciated. If you just want to do a one-time tip, consider Buying Me A Ko-Fi, or if you want to become a regular contributor consider Becoming A Patreon Supporter.

This is the most direct way to help, and the most efficient in terms of funds going directly to me as a creator, which is why I put it first. The others on the list are equally good, though, so feel free to take advantage of them as well!

If You Want To Make A Purchase


If you're the sort of person who wants to support me by buying stuff I've made (and there's a lot of it for sale) there are two major categories you should check out.

The first is my rather large archive of tabletop RPG games and supplements. I've made a TTRPG pinboard for all of them for ease of browsing, but if you prefer to avoid going to Pinterest as a website you can also find everything I have on Drive Thru RPG through this link.

Secondly, for folks who don't know, I also write novels and short stories. You can find a majority of my books on my Amazon author page, and several of my titles are also available at other bookstores if you see something you like, but you're trying to avoid buying from Amazon. Defunct super soldiers, mystery-solving cats, a sword-and-sorcery novel that reads like Conan if he was from Tennessee... all these and more await you!

If You Want To Help Without Spending Money


I get it, funds are in short supply these days. Or maybe you already did one (or both) of the previous options, but you'd like to put a cherry on top of your efforts to support me as a creator. Well, there are several things you can do that won't cost you any money whatsoever, but they still go a long way toward helping me pay my bills, recoup my losses, and get the new equipment I'm looking at for my upcoming projects.

These are listed starting with the most impactful.

- Read Articles From My Vocal Archive: This archive has 326 articles at time of writing, and they're all free for you to read! However, for every 1,000 reads, I earn about $6. So if a couple hundred people all read 1 article a day, that's going to be a noted difference in my income every month. For extra points, share the articles you like on your social media platform of choice to get more eyes on them!

- Watch My YouTube Videos: I contribute a lot of content to the Azukail Games YouTube channel, and when last I looked I think I've got nearly 200 videos on there. As with the above option, folks who watch just 1 video a day consistently can make a big difference (and an even bigger one if you upvote, leave comments of at least 7 words, and subscribe to the channel while hitting the bell icon to get updates)! Thanks to platform decay, it's hard as hell to get eyes on these, but whether you want to hear me talk about my Sundara: Dawn of a New Age setting, my Army Men RPG, advice for the World of Darkness, audio dramas, or dozens of other things, adding views to these videos makes a difference.

- Subscribe To Me: Whether it's on social media platforms, the YouTube channel I just mentioned, or becoming a free member on my Patreon page, anything that puts more bodies in my queue helps tell the algorithm to pay more attention to me. Interacting with my posts, leaving comments, sharing stuff, all of that helps as well, but even just clicking to follow me as a bare minimum makes a difference. Social media sites can be found below, for folks who want to take this option!

My Thanks In Advance


In an era where it's getting harder and harder to tell stories for any kind of living, you are the folks who help keep me afloat so I can keep doing this. Because without you, I don't know where I'd be... and that's pretty scary.

So thank you. Thank you to those who've been with me since the beginning, and thank you to folks who are just coming across me. All of you help keep me going, and it's my hope that the things I make enrich your lives just a little bit.

Here's hoping we reach the other side of this challenge together!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue Sky, Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, May 6, 2024

My Wish List Goals As I Finish a Fourth Decade of Life This May

Normally I'm not a real big birthday guy. It's nice when people remember, and I love presents as much as anyone else, but ever since I turned 30 they've been sneaking up on me more and more to the point where I sort of forget until I wake up and have three dozen messages on Facebook sending me well wishes.

Which is definitely a nice change of pace from the sort of messages I usually wake up to.

However, this year is something of a milestone for me. I'm turning 40, but I've also been a professional TTRPG writer for a little over a decade now. I've weathered a lot of storms and disappointments, and I've managed several feats that I'm relatively proud of. So I thought I'd set myself some goals for this month, and ask my regular readers to help me achieve them before May's flowers give way to June's insufferable heat index.

All righty... let's light those damn candles already!

As always, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

Goal #1: Break That 50-Review Goal For My First Novel!


I'm a big believer in achievable goals, and I do my best to be realistic with the things I set. So I wanted to put the layup achievement first... getting my sword and sorcery novel Crier's Knife up over the 50 reviews it needs to finally get noticed by the Amazon algorithm! For those who don't know, 50 is the point when Amazon starts sharing your book around, and letting it be seen by other people because it's proven popular enough to garner a sizable amount of reviews.

The book has been out for a few years, and it's just been teetering on 49... so all it needs is at least one person reading this to push it over. With that said, when it comes to book sales and reviews, more is definitely better!

So grab yourself a copy today!

This novel, my first one on the market, follows the adventure of Dirk Crier as he's sent on a task to go retrieve a wayward cousin... an errand that becomes far more complicated when Dirk finds out his kin has gotten himself mixed up with some dangerous folk far in the hinterlands. This far from the mountain, this northern cult doesn't recognize him... but they'll learn well why the hill folk say that only a dead man crosses a Crier.

If you're one of my regular readers who's already got your copy of this novel, and you've left a review, then thank you very much for the assist! But if you like my books, consider grabbing my Hard Boiled Cat novels Marked Territory and Painted Cats, which are all about the cases of a Maine coon alley cat named Leo trying to navigate the cutthroat world of the street beasts of New York City. Or if you've enjoyed my stories of space marines, consider checking out the dystopian sci fi thriller Old Soldiers, where we follow Pollux and the other myrmidon as these genetically-engineered shock troopers try to unmask a conspiracy before it puts a bullet in each of their backs!

Goal #2: Get "Army Men" Up To Copper Metal Status on DTRPG


Regular readers know that my first full tabletop RPG Army Men: A Game of Tactical Plastic went live on Drive Thru RPG a few months ago. The game was successfully Kickstarted, and it's been met with some pretty positive reviews by folks who've actually played it. It was also Deal of The Day last month, which helped get a few more eyeballs on it.

At time of writing, though, it's still about 20 sales shy of hitting Copper status on DTRPG. While I would love for it to hit Silver, Electrum, or even Gold status, I feel like Copper is something that could be achieved by the end of the month with a little luck, and some help from all of you!



Army Men is a game where you and your companions take on the roles of a squad of troopers in the Plastos Federation, defending your people and your homeland against the invasion of the insectile creatures known as Vespoids. However, while that is a simple setup, there are politics and bad blood that exist in the corners of the Federation, and this game is being expanded into all kinds of different modes of play and genres... and the more people who show interest and grab some copies, the more time and energy I'll be able to dedicate to getting stuff into your hands as players and Game Masters!

If you've already grabbed your copy and left a review (reviews matter on DTRPG the same way they do on Amazon), then consider picking up a copy of the game's first supplement Army Men: Threat Assessments to ensure that you have enough enemy threats to throw at your players during their next mission!

And if you've already done all of that, consider sharing a link to the book so all your fellow gaming friends can see it! I've been doing everything I can think of to get the word out, and a little help can go a long way.

Goal #3: Get The Azukail Games YouTube Channel Monetized!


While my previous two goals are leaning hard into sales and moving copies of books, this one is completely free to anyone who wants to help! If you have access to YouTube, and you enjoy my Sundara: Dawn of a New Age setting, the World/Chronicles of Darkness, an insider's view into the business of RPGs, building your own map terrain, and audio dramas from a slew of different settings and genres, then you should definitely be subscribed to the Azukail Games YouTube channel!



I've been making video content for this channel for several years now, and at time of writing we have 1,028 subscribers (which is more than enough to get monetized), but we're lacking the second goal required to make YouTube give us that stamp of approval; watched hours. We still need, as of the moment I put these words on the page, about 800 hours of watched content before we can get monetized, and actually get a cut of the profits our videos are generating.

So, put bluntly, if folks reading this wanted to give me a great birthday present, subscribe to the channel, and spend the rest of this month watching 1 video a day.

I know it sounds like a big ask, but let me break some numbers down for folks:

- Our average video on the channel is between 6 and 15 minutes, give or take. We'll say 10 for an easy number.

- There are 60 minutes in an hour.

- Even small word counts for readers on this blog tend to get at least 300 views.

So let's say 300 people out there each watched a single 10-minute video on the channel. That's 50 hours of content. If those 300 people did that every day for a week, that would be 350 hours. Two weeks? 700 hours. In three weeks time, the channel would be monetized, which would allow me to start in on making bigger, more involved video projects for all the folks who've been wondering why we tend to stay small and simple when it comes to our shows and series.

Of course, if you want to help add a little gas to this race, consider putting on a playlist, and watching through any of the various shows and series we have for you. Share videos you like with your friends, and toss them onto your social media pages... we're in a, "So close, yet so far," style situation, and I would deeply appreciate a boost to help me meet this goal I've been working toward for years before I turn 40 this month.

Goal #4: Expand My Patreon Following


I'll be the first to admit, I'm my own worst enemy when it comes to Patreon. I know that the best way to expand your Patreon following is to put certain kinds of content behind a paywall, so that when someone becomes a supporter they gain VIP access to something that non-supporters don't get. Whether it be bonus episodes of a show, or early access to content, or the ability to help steer the direction a creator goes with their work, all of these things are good motivators in building that fan base.

And I don't do that. The one real perk I can offer is that, when I get free copies of a new supplement, I offer it to my Patreon patrons as an exclusive, but that is a relatively small perk.

The reason I do that, though, is that I know a lot of the people who enjoy my content do so because I don't put it behind a velvet rope and a cover charge. A lot of my fans are on fixed incomes, or like me they're struggling just to pay the bills in this capitalist hellscape, and even $5 a month is too much for them to justify when they sit down and really weigh their budgets. Unfortunately, though, AdBlock has basically made putting ads on a blog pointless (I removed mine over a year ago because it just wasn't worth the effort), and though I try to utilize sites that pay creators based on traffic (like my 300+ article archive over at Vocal.Media), it requires over 90,000 reads a month on those articles just to pay my part of the rent.

That's something I've never managed, by the by. If you're curious, I have the full number breakdown in If 90,000 People Read This Article, I Can Pay My Bills This Month.

It's exactly as ridiculous as it sounds.

Patreon is basically the way I fund my blogs, though, and it is a major part of my monthly bills (it's actually what I use to buy food, for those who are curious). So if you want to help keep this blog going, and ensure that I've got enough coffee and tacos to keep churning out fresh articles, please consider becoming a Patreon patron today! And if you're just someone who wants to give me a little tip so I can go get myself something nice as a reward for surviving four decades, you could buy me a Ko-Fi as a tip for a job well done instead!

All Help Is Appreciated!


I know this seems like a lot to get done in one month, and while I'm doing my best to reach these goals, I won't be able to do it without all of you! So whether you're just a regular reader, you lend me a few hours to help boost the YouTube channel, you help me get my books noticed by the algorithm, or you decide this is the year you want to help fund this blog so I can keep it going, I appreciate everything you do for me.

Without readers like you, I wouldn't be able to do any of this!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Tuesday, April 9, 2024

Does A More Unique Setting Draw More Attention To Your Game? And Is It Worth The Risk?

There is no silver bullet when it comes to getting your gaming project popular among players. Not only that, but the results of all your factors are always going to be more than the sum of their individual parts. In short, every piece of advice is just us divining meaning by looking into a darkened mirror, and doing our best to interpret the shadows we see beneath the glass. And no piece of advice is ever perfect, because there will be something that defies that advice, and goes on to be extremely successful despite going against the grain of common wisdom.

With that said, it seems like audiences definitely perk up a lot more when you present them with a completely unique setting and world, rather than a world that looks and feels familiar, but which might have a couple of unique devils in the details.

My take on this is the difference in audience reaction between Sundara: Dawn of a New Age, and Army Men: A Game of Tactical Plastic.

And if you haven't checked out either, you really should!

As always, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

The Projects, and Reactions To Them


Sundara: Dawn of a New Age is a fantasy TTRPG setting that has been releasing in both Pathfinder and DND 5E formats for the past 3 years or so. The original release was Cities of Sundara: Ironfire, and since that time there have been 5 city guides, 6 species guides for players, and half a dozen faction guides covering everything from mercenary companies and cults, to merchants, guilds, and gods. And while these splats come packed with unique material for players and Game Masters alike, and they take several unique steps for their games (such as completely removing alignment from the games entirely), they are still recognizably part of a high fantasy TTRPG setting.

I'd say the reaction to Sundara has been mixed. Some players have enjoyed the splats, and there's a very small, but very vocal block of folks who are always asking for more. However, it doesn't get much of a reaction overall, and it is regularly outsold by my more generic supplements like 100 Body Mods and Augmentations For a Sci Fi Game or 10 Fantasy Villages.



But what about Army Men: A Game of Tactical Plastic? Well, for those who haven't heard me get on my soapbox about it, it's a game where players take on the roles of resinous persons, fighting to preserve the lives of the people of the Plastos Federation against the insectoid menace of the vespoids, which have united the four nations in a single purpose. The game is crunchy, tactical, and has a great deal of bizarre and unique lore to drag players and Game Masters alike into things.

So what were the results for this book? Well, this game has sold just over 30 books on DTRPG since its release, but there were over a hundred books (digital and physical) that went out as a result of the successful Kickstarter campaign that made it a reality in the first place. That makes it more popular than all but a handful of Sundara supplements (I believe Towns of Sundara is the only one that can beat those numbers), even though it's only been around for a few months (or just over a year, if we're counting the original Kickstarter and BackerKit purchases).

 What are people saying about these projects?

Before I get into analysis, I want to point out there are lots of differences in these projects. Army Men is a much bigger book, with a much bigger price point. Sundara is more numerous, has a smaller price tag, and it's been available (overall) for much longer. Sundara has received different types of marketing than Army Men has, and Army Men was crowdfunded rather than merely published and put on the market.

With all of that said, in addition to the sales numbers, I feel like the comments left by people on the projects can tell us a lot.

Because very few of my Sundara projects have received comments, whether it's in the social media posts I make about the supplements themselves, or about the blogs and videos I've made about them over the years. The attitude seems to be, by and large, that it's just another high fantasy TTRPG setting, and while it's got some fun aspects and unique flavors, it's more or less what one would expect. So if you've played Pathfinder or Dungeons and Dragons before, this is basically ordering the same pizza you're used to, but getting it from a restaurant that uses different cooking methods and ingredients.

The comments and questions regarding Army Men have been distinctly different.

Firstly, there's generally a lot more of them, as people ask what the game is about. A lot of folks also ask if it's connected to the video games from a decade or more ago (they're not). In addition to those two questions, people ask if you can use army men toys as miniatures, if it's a Toy Story situation, or if there's something else going on, and what sorts of adventures characters have in this RPG. A lot of folks comment on the art, and they'll ask what kinds of gear and equipment players have access to regarding artillery, vehicles, weapons, etc.

I covered some of these in the AMA that came out a while ago, if you're curious!



So, at the end of the day, this might feel like a bit of an apples and oranges comparison. However, acknowleding this is not a 1-to-1 situation, it definitely appears that games that have a unique style, which present players with an uncommon setting, and which give you a different kind of premise is more likely to turn heads than giving folks another helping of the same old same, but with slightly different ingredients... though it does seem to help if they underlying mechanics are recognizable, and draw on a well-known RPG that most folks will own copies of.

Just in case folks were curious.

Lastly, as it seems appropriate, I covered a topic on design trends recently on Tabletop Mercenary. Give it a watch, and if you enjoy it, subscribe to the Azukail Games YouTube channel to help keep that show (and others) going!




Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, February 26, 2024

Owen K.C. Stephens Needs Our Help! (Cancer Funding For a Beloved TTRPG Creator)

Because it needs to be said, fuck cancer.

Those of you who've been regular readers for the past year or so know that I've been trying to big-up the signal for TTRPG designer Owen K.C. Stephens. He's had his hands in some of the biggest games to come out in decades, and all of us have probably played something that has his name in the credits, or his fingerprints on the design. And while designing TTRPGs is often as frustrating as it is satisfying, one unavoidable truth is that it is not the most lucrative career in the world... even for those of us who are legends in our own time.

Let's cut right to the chase, here; Owen's Go Fund Me for his cancer treatment is trying to raise $150,000. And I think we should do everything we can to get him there!

One of our own calls for aid... can we answer?

As always, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

Help If You Can, And Spread The Word!


There's no beating around the bush with this week's update. I'm not trying to sell you on a bundle, or boost the signal on somebody's YouTube channel... this is literal life and death. Unfortunately, America has decided to make how much money you can cough up the most important facet of whether or not you get to keep living, and the difficulty curve just goes up when you get really sick.

But there's no point in hemming and hawing over how things should be. We can worry about those things after Owen wins this battle, and more importantly, can afford to keep living his life once he's defeated the enemy within.

When it comes to situations like this, numbers are what matter!

So please, if you can help donate to Owen's Go Fund Me! Even just a small payment can make a big difference if enough of us do it.

And if you want to do more than just a one-time tip to help with this process, consider sharing the link to the fundraiser, or even to this blog to help boost awareness, and overcome the algorithm! Also, consider doing the following:

- Follow Owen on Twitter (yeah, it's falling apart, but a replacement has yet to take its place)

While it might not seem as important as providing direct assistance, remember, social media boosts our signals as creators based on our audience share. So making sure you plug-in to Owen's channels still helps his messages reach a wider audience. Still, give if you can, and boost the signal regardless of the state of your wallet. All it takes is a few minutes of your time!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, November 6, 2023

"Tabletop Mercenary," The New Show About The Business Side of TTRPGs, Is Here!

A few weeks ago I let people know that I was putting together a new show titled Tabletop Mercenary, which is going to be me (and possibly an occasional guest) trying to pull back the curtain, and to show people how the sausage gets made in the tiny niche of the publishing industry that is tabletop RPGs. Well, the first episode dropped this past Friday, and as I've said with my previous endeavors, if you want to help shape the content going forward, now is the time to make your voices heard!


Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

What The Show's About (And What I Need From You)


Just to re-iterate what I said above for those who skimmed to this point, Tabletop Mercenary is a show all about the business side of TTRPGs. I want to dispel the mystery behind being a creator, answer questions about what it is that goes on behind the scenes, and give what advice I can for those who are hoping to make gaming a side hustle, or perhaps their entire career. In addition to being featured on the Azukail Games YouTube channel, episodes of this show will also appear on my Rumble channel The Literary Mercenary, alongside various audio dramas and other, long-form creative projects I've worked on previously.

And for those who have expressed curiosity as to why this show is appearing in two different places, it's at least partially as a dry-run for bigger, more involved content that would need to be able to both reach a bigger audience, and to have multiple income streams in order to keep it going. Especially since the Azukail Games YouTube channel is not yet monetized (we still need at least another 1,000 hours of watched content to make that happen), and I've got to do what I can to keep the lights on while I'm making things.

For those wondering what those "other" shows I'm talking about are, I mentioned this a while back on Discussions of Darkness.


But, back to Tabletop Mercenary and how you can help me going forward.

First and foremost, if you've ever had questions about how games go from ideas to products, or about how creators actually get paid, please go to the first episode of the show, and leave your question in the comments on the video! Additionally, it would mean a lot if you could share the video around on your own social media channels to help me reach a larger audience, and get more eyes on this show while it's in its larval stages so we can build up the momentum to keep going.

As to which link you should share, that will depend on how you want to help. If you share the episode on YouTube, that will bring more attention to the Azukail Games channel, and help get it monetized, while also growing the subscriber base. If you share the episode on Rumble, that will help me get noticed on that much smaller platform, but it will also help me build up the earnings from the video, since Rumble doesn't have a 500 subscribers and 3,000 watch hour requirement for creators... they just pay you straight from the get-go based on your traffic.

I would also appreciate it if folks could tell me what I could offer as a creator to get your support for this show via my Patreon page. Would you want early access to new episodes? Shout-outs in the outro for your support? The ability to request specific topics, rather than merely lobbing a suggestion at me and hoping I take it? These are all on the table at present, but if you have other thoughts that would get you to throw money at the operating budget, I'm all ears!

Speaking of funding...

On that note, if you want to help me keep this show going through the early stages (as well as support me keeping this blog and my sister blog The Literary Mercenary running), then please consider putting some money in my tip jar on Ko-Fi, or becoming my Patreon patron. It takes a lot to keep the content flowing, and the more fuel my readers help put in the tank, the more stuff I'll be able to make going forward.

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Daily Motion channel!. Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, January 18, 2016

Are You Reading Chris A. Jackson? Why The Hell Not!?

So, you find yourself in that awkward place where you don't know what to read next. You want something pulse-pounding, but masterfully constructed. You want stories that are easy to get into, but which aren't simple. You want a little bit of the familiar, a little bit of the strange, and you've already read everything on my Amazon author page. Who's going to give you something like that?

This guy, since you asked.
The fellow whose picture you're admiring is author Chris A. Jackson, and if that name sounds familiar for some reason, it's likely because he wrote both Pirate's Honor and Pirate's Promise for Paizo's Pathfinder Tales.

Ringing a bell now?

More Than Just Golarion


While Mr. Jackson has contributed two, solid tales of adventure and grit to Paizo's ongoing series of fiction set in the world of Golarion, that's just one facet of the jewel that is his career. According to his website, he's written half a dozen fantasy novels of his own, a few sci-fi novels, and he's been a part of some seriously hard-hitting short story anthologies, all of which are available on his Amazon author page. Not only has he been a full-time author since 2009, but he's also an award-winning author, as well as a Kindle bestseller.

Trust me when I tell you that those aren't distinctions they just hand out along with your book cover.

I haven't read all of his books myself, but what I have read I will be more than happy to recommend to anyone looking for a new storyteller to follow. That's praise which doesn't come cheap these days, particularly given how restricted my reading time has become over the past year and change.

At least until the DA puts two and two together. Then I'll have 20 to life to catch up on books.
Don't take my word for it, though. Follow him on Facebook, or check him out on Twitter to see what he has to say. If you're a fan of solid adventure, thought-provoking fiction, and worlds that are whole and distinct, while being easy to slip into, you'll thank me for the recommendation. Whenever, that is, you finish the stack of books you'll likely end up with.

Thanks for stopping by for this Monday's update! If you'd like to help support me and my blog, then consider stopping by my Patreon page to become a patron. I work cheap, and as little as $1 a month can be a really big help. If you want to make sure you stay caught up on all my updates, then be sure to follow me on Facebook, Tumblr, and Twitter, too, while you're at it.

Monday, February 17, 2014

Out of Context D&D Quotes: Submit Yours Today!

This week on Moon Pope Monday we'd like to direct your attention to something that is both hilarious and user-friendly! For those of you with a Tumblr page (we're all very grateful you made it over here, by the way), or who just like the idea of Tumblr then check out Out of Context D&D Quotes! It's great fun, you can submit quotes from any game you're currently playing, and peruse the list for a few that make you really wonder what the hell was going on in that other game.

Yeah... so... ummm... I know folks are used to an image set or a video with these updates. All I had this week was a link. So have this instead!

This car runs on nightmare fuel.
This is the latest anthology to feature one of my stories ("Double Feature" is the title and it's a fantastic romp through the freaky 50s for those who love period pieces). If you think it looks cool, or you just want to know why the hell there's a giant tentacle reaching for a Cadillac on a rainy road, just go here and pre-order your copy for less than $5.

That's all for me, but stay tuned for another piece later this week! As always feel free to click "Bribe the DM" in the upper right hand corner, become a patron at our Patreon page, and as always to follow us on Facebook and Tumblr.

Wednesday, October 2, 2013

Seizing the Initiative

"Who takes Improved Initiative?"

This question, blatantly asked in The Gamers 2: Dorkness Rising, is one that most players voice at a table. Feats are a big deal after all, so why waste it just to help you go first when combat breaks out?

I'll tell you why.

If you go first then you have the chance to claim the battlefield, and to make the opening moves. You catch your enemies unawares, and you have a better chance of dealing out damage and dropping the threat before it can even draw its sword. The right spell, or the right alchemical item, can completely change the course of combat from that point onward. Characters who go first have the chance to strike hard, fast, and without mercy. That's the kind of player who takes Improved Initiative, and that's the sort of gamer we welcome with open arms.

What's This Blog About?


In the spirit of the title, this blog is here to share tips, tricks, and character builds for all those who are looking for a new and interesting twist on their mechanics. In addition to tuning up your sheet though, we'll also have articles for dungeon masters on the little ways to turn a good game into a great game, and to help players breathe real life into their characters. In between all of that we'll have great gaming stories, amusing pictures, character portraits, and maybe the occasional video that will make any gamer's day.

And Just Who The Hell Are You?


Since I've been using the royal "we", I'll tell you just who the hell I am and why you should listen to me. My name is Neal F. Litherland, and I am an author. I'm also an avid role playing gamer, a DM, and I've contributed to Paizo's Pathfinder game both on the fictional and mechanical sides of things. Before you ask, no, this blog isn't connected to Paizo in any way; these are my own thoughts and opinions about games I've played and that I've both loved and hated.

For those of you who still aren't quite convinced, I've got a couple of references that might pique your interest.

The Irregulars The Irregulars is my first contribution to Paizo's Pathfinder Tales. With Molthune gearing up to go to war, Andoran sends in a team of experts to gum up the works. A suicide squad of loose cannons and skull crackers, the Irregulars are the best and the brightest of the bottom of the barrel. Note that, though this was once free, Paizo has since put it (along with the rest of the Pathfinder Tales up on sale on Amazon... still, it's just a handful of change for a story that I think holds up pretty well!

A Guide to the Best Alchemical Items For those players who want to have a little ace in the hole, there's nothing like the right alchemical tool for the job.

More Bang For Your Bomb A guide I wrote for Kobold Quarterly to help turn your Alchemist into a walking conflagration.

The Laying on of Fists: Feats and Features for Battle Clerics and Paladins This title is pretty self-explanatory; another Kobold Quarterly piece.

Calling in the Cavalry: Mounted Mayhem in Paizo's Pathfinder After I played a Shining Knight, I just had to put this guide together.

50 Shades of Rage: Flavoring The Barbarian's Signature Class Feature:  Because there's more to Rage than meets the eye. Remember that.

You're in the Army Now This is one for the DMs. Does your party fall apart like a soggy sandwich? Whip them into shape and give them a purpose!

Anything Else We Should Know?


I think that's about it for now. However, for those who are more interested in writing than roleplaying, check out my other blog The Literary Mercenary for tips and tricks on being a professional pen monkey. For even more of my work, check out my Vocal archive, and stop by the YouTube channel Dungeon Keeper Radio. Or if you'd prefer to read some of my books, like my cat noir thriller Marked Territory, its sequel Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

If my readers want me to discuss any particular game, or any particular topic under the umbrella of gaming, just drop me a line and I'll look a little deeper into it. If you have something you want to share, let me know and I'll consider people who are serious about guest posts.

Lastly fellow gamers, I leave you with these words of wisdom. Remember, it is always better to do a thing.