Showing posts with label Phase 4. Show all posts
Showing posts with label Phase 4. Show all posts

Monday, December 23, 2024

Sundara's Phase 4 Is Here! (Whispers & Rumors)

I released the first supplement for my Sundara: Dawn of a New Age fantasy setting nearly 4 years ago. Ironfire: The City of Steel, which is available for both Pathfinder's First Edition as well as DND 5E, was meant to be a location that GMs could either use as part of the Sundara setting, or which they could plop down into their own world to save them the heavy lifting on world building. That was the first stone I threw out into the water, but it was far from the last! Since then I've covered 4 other city states in the setting, along with gods, guilds, cults, mercenary companies, and even Primquakes (magical natural disasters).

I made it through 3 phases, and I slowed down for a while... however, several months ago I got to work on reinvigorating the setting, and trying to go a little deeper, while adding more details. Phase 4 is going to be Whispers and Rumors, and the first release is, of course, 100 Whispers and Rumors For Ironfire, The City of Steel!

If you haven't grabbed your copy yet, you should consider it!

But before I get into the meat of today's post, remember, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

Expanding Phase 1, And Getting Back To Basics


For those who missed what Phase 4 was going to be about (because it's been a while since I talked about it), the general gist is that I wanted to give Game Masters and players alike a set of rumors for the Cities of Sundara releases. While the initial cities had a collection of rumors in them already (roughly 15 of them per book), I wanted to expand that with an extra 20 rumors to be heard per district of the city!


These supplements serve an important feature for the setting, which is why I wanted to put them together. First and foremost, they expand the lore of the original cities so that Game Masters and players alike can get a better sense of the personality of the different districts, and the sorts of things that might be happening in them. Secondly, though, I wanted to give Game Masters a way to both fill in the cracks in the cities to make them feel more lived-in, while also providing some inspiration for those who want to run their own games in the City of Steel.

For example, if you want to run a plot in Ghostborough where players are taking on the syndicates that have held power for so long, do they run afoul of the terrifying vigilante known only as the Wraith? Are they hired to explore lost or forgotten tunnels that run beneath Middleshade, possibly causing them to stumble into parts of Ironfire that have been lost since the city's founding? Are they recruited to track down what happened to a mysterious body found floating in the Harbour, where the only clue about them is the bizarre book they had chained to their wrist in a watertight container?

Any of these things might be the spark that starts off your new campaign, or which fills in those early-to-middle levels that can sometimes have Game Masters scratching their heads.

Additionally, the Whispers and Rumors series of supplements will tie the cities to many other supplements. For instance, the entries in Merchants of Sundara have already made an appearance in several of the manuscripts as various artisans and collectives expand their reach to new markets. Many of the mercenary companies featured in Sellswords of Sundara (still available for both Pathfinder First Edition and DND 5E as well) are also featuring in these books. This should make the setting feel more organic, and show that even though all of these elements may be in disparate books, they're still interacting with one another on the page.

My hope is that these supplements will be a helpful aid for Game Masters who've been looking for a few more resources to bring these cities to life, and that it will help run more varied and interesting games, while giving everyone a chance to explore this world I've been slowly building.

And, of course, my hope is that folks who haven't heard of Sundara before might use these as their entry point into a world that is still expanding!

A Final Note: Why Phase 4 Isn't Modules


I've had some folks ask this question off and on over the years as I released new content for Sundara, and I wanted to answer it here so there's no confusion. The short version is that adventure modules are, statstically, the things that sell worst in my entire catalog. Not only that, but they are some of the most difficult things to create, as they combine the need to write a short story, provide a mechanical framework for the plot, and then to include enough additional material that players have at least some freedom to achieve the end goal their own way. And then on top of that you have to make sure you have appropriate art to really make the thing pop, along with maps to make sure things can be properly plotted.

Adventure modules are exhausting, and generally speaking I try to avoid projects that will both take a lot of work on my part, but which are also unlikely to pay me enough to make rent this month.


However, if you're someone out there who feels very strongly that Sundara would really benefit from a series of adventure modules, there is one, simple thing you can do to make that happen.

Do what you can to support the setting.

If you have spare money, or holiday vouchers, then buy copies of the supplements for Sundara. When you've had a chance to read them over, leave reviews for them on Drive Thru RPG. Check out the 47-video long playlist for the Speaking of Sundara series I've made on the Azukail Games YouTube channel, and while you're there, subscribe to the channel to boost our metrics! Hell, check out the fiction that's been made for it, both text-based and the audio dramas on the Azukail Games channel!

Numbers talk, and when my publisher sees that Sundara is pulling in numbers (whether it be sales, reviews, watch hours, or whatever) that is when I start getting the green light to do more complicated, more involved things that are seen as a bit of a risk... which adventure modules definitely are.

I love the setting, and I'm doing everything I can to expand it. I can't eat fun, though, so if it comes down to passion projects or paid bills, bills win every time. The best way to get more Sundara is for everyone who wants to see more of it to turn Sundara into the project that pays the bills!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue SkyFacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Tuesday, August 15, 2023

What Phase 4 Holds For "Sundara: Dawn of a New Age"

Things have been pretty busy over here on my side of the screen, and with all the stuff going on it's all too easy to lose track of new updates and announcements. So I wanted to take a moment to talk about my fantasy RPG setting Sundara: Dawn of a New Age, where it is currently, and where I'm hoping to go with it in the near future.

Because we started here, but there's no telling where we might go!

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

Finishing Up Phase 3, And Laying Foundations



I recently put together the above video for the Azukail Games YouTube channel (which you should subscribe to if you haven't, as we're trying to get it monetized going forward), but I wanted to reiterate some of the points this week because I know far more folks read my blogs than watch the vlog updates on the channel.

So, to sum up, Sundara began a few years back with the release of the Cities of Sundara line, covering places like Ironfire, Archbliss, Silkgift, and Hoardreach. I then moved on to Species of Sundara, where I covered most of the standard fantasy species players are used to, and after that I moved into what I tend to think of as the Organizations of Sundara, where I've thus far covered mercenary companies, cults, and guilds. To finish out Phase 3 (as we always have at least 5 splats in a phase) I'd like to work on Merchants of Sundara (which I'm actively prepping right now) and then Secret Societies of Sundara, which could be used almost like a faction guide to the setting, for folks who enjoy those kinds of plots.

The question we then face is... what's going to be in Phase 4?

As I mentioned in the video, there's nothing set in stone for Phase 4 just yet. I could, if my readers want, go back and expand on more cities, more species, or even just do Phase 3.5 and bring out even more organizations. I could write 100 Random X lists for the setting based on its unique features, or I could write modules, fiction, treasure troves, monster entries... the sky is the limit, really! I've only laid a relatively small amount of groundwork for Sundara as a setting, and there so much still to explore.

What gets explored, however, is going to be up to you!

Make Your Voices Heard!


Whether you've been following Sundara since it first debuted, or you're just now hearing about it, I want to solicit opinions from all the folks out there regarding this setting! I'm making these materials for players and GMs to use, so I need to know what it is that's going to appeal to you all the most. So to make your voices heard, please consider doing the following:

- Leave Comments: Whether on the video above (which my publisher sees), on this blog (which I see), or on social media (my links are below), let me know what you want more of in this setting going forward!

- Boost The Signal: Sundara is a mostly unknown, independently-produced TTRPG setting, and it's tough getting people to sit up and take notice of it. So please consider sharing this post, or any of my other posts about the setting, as well as links to the supplements. And if you got copies of your own, please consider reviewing them on DTRPG so that the algorithm helps promote it.

- Buy Copies: Money talks, as the saying goes, and that's true in all corners of the publishing world. So if there's a particular type of supplement you like, a particular game line it's in, or you just want to support the setting in general, consider grabbing some of the supplements linked below!

Need To Catch Up On Sundara?


Whether this is the first you're hearing about Sundara, or you're one of the folks who picked up the Deal of The Day and are curious about what else you can find in this setting, the older supplements are all listed below! Additionally, I've been putting together episodes of Speaking of Sundara on the Azukail Games YouTube channel (which you should definitely subscribe to) talking about some of the design strategies I've used, breaking down what's in particular supplements, and explaining some of the changes I've made to what folks might expect from a traditional fantasy RPG setting, from how I chopped out alignment, to the uncertain nature of gods, to how technology and magic both lead to unique inventions among the people of Sundara!

Check out the full 26-video Speaking of Sundara playlist, in addition to the following supplements!


Cities of Sundara


The setting first began with the Cities of Sundara splats. Self-contained guides to some of the larger and more powerful centers of trade, industry, arms, and magic, these unique locations provide plenty of fodder for character generation and plots. Not only that, but each one comes with unique, mechanical goodies for players and GMs alike to take out for a spin!

- Ironfire: The City of Steel (Pathfinder and DND 5E): Built around the Dragon Forge, Ironfire is where the secret to dragon steel was first cracked. The center of the mercenary trade in the region, as well as boasting some of the finest schools for teaching practical sciences, Ironfire is a place where discovery and danger walk hand in hand!

- Moüd: The City of Bones (Pathfinder and DND 5E): An ancient center of trade and magic, Moüd was lost to a cataclysm, and then buried in myth. Reclaimed by the necromantic arts of the Silver Wraiths guild, this city has once again become a place teeming with life. Despite the burgeoning population, though, it is the continued presence of the undead that helps keep the city running, ensuring that Moüd is not swallowed up once more.

- Silkgift: The City of Sails (Pathfinder and DND 5E): Built on the cottage industry of Archer cloth (an extremely durable material used for sails, windmills, etc.), Silkgift is a place that prizes invention and discovery. From gravity batteries that store the potential of the wind, to unique irrigation systems, to aether weapons, the city positively churns out discoveries... and then there's the canal they cut through the mountains that makes them a major center of trade across the region.

- Hoardreach: The City of Wyrms (Pathfinder and DND 5E): A center of power across an entire region, Hoardreach is ruled over by a Cooperation of five different dragons. A place for refugees and outcasts of all sorts, Hoardreach boasts some of the most unusual citizens and creations from across Sundara. Infamous for their sky ships, which require the cast-off scales and unique arcane sciences of the Dragon Works to take to the air, one never knows just what they'll find in this city built atop a mountain.

- Archbliss: The City of The Sorcerers (Pathfinder and DND 5E): A floating city in the sky, Archbliss has been a refuge for sorcerers for thousands of years. It's only in relatively recent years that the city has allowed those from the ground below who lack the power of a bloodline to join them in the clouds. However, while there are certainly amazing wonders to behold, there is a darkness in Archbliss. Something rotting away at its heart that could, if not healed, bring the city crashing to the ground once more.

Gods of Sundara


Gods of Sundara (available for Pathfinder and DND 5E): In a world with no alignment, and where the gods are often genuinely mysterious forces that are far too large for mortals to truly comprehend, the divine feels genuinely strange and unknown... something that really does have to be taken on faith. This supplement provides a sample pantheon for Sundara, but also provides instructions on how to easily make your own gods in a world where you can't cast a spell and tell whether someone is good or evil.

Species of Sundara


Sundara is filled with creatures that many of us recognize, but I wanted to give greater depth to their cultures, and a wider variety of options. After all, humans always get 15+ ethnicities, languages, and unique histories, while elves, dwarves, orcs, halflings, etc. are almost always left with footnotes, or maybe with a handful of offshoots. So, in short, I wanted to give all the fantastical creatures the treatment that humans usually get in our games.

And there is no human book yet. If readers demand to know more, then I may sit down to pen one... but I figured that humans didn't need to be front-and-center in this setting just yet.

- Elves of Sundara (Pathfinder and DND 5E): Elves are one of the most quintessential fantasy creatures... but if you want to see more than just high elves, wood elves, and elves of the sun and moon, then this supplement has you covered!

- Dwarves of Sundara (Pathfinder and DND 5E): The children of the primordial giants who were meant to fill in the details of the world they'd made (or so the myths say) there are as many kinds of dwarves as their are kinds of giants... and possibly more, depending on who is keeping count.

- Orcs of Sundara (Pathfinder and DND 5E): Supposedly a creation of the elves, none can say for certain exactly how or why orcs have been made. What most agree on is that these creatures are far more than most may think at first glance.

- Halflings of Sundara (Pathfinder and DND 5E): Little cousins to the dwarves, halflings are tough, clever, and not to be underestimated. From living beneath the hills, to taking up residence in the deep forests, halflings in Sundara come in quite a variety!

- The Blooded (Half-Elves and Half-Orcs) [Pathfinder and DND 5E]: When orcs and elves mix their bloodlines with other creatures, the result is one of the Blooded. This inheritance takes many forms, and it can even wait generations before manifesting when the right combination of individuals come together to have a child.

- Gnomes of Sundara (Pathfinder and DND 5E): Gnomes are strange creatures, found in places where the spirit of the land has coalesced and made children of its own. The sons and daughters of the ancient nymphs, they are the stewards of these places, and they change as often as the weather and the land.

Organizations of Sundara


Phase 3 has been going strong, but there's still a few titles left in it! So if you haven't seen them, consider checking out:

- Sellswords of Sundara: With power structures being smaller in scale in Sundara, standing armies aren't often maintained for long. As such, soldiers of fortune are quite common! This supplement contains 10 mercenary companies, their history, uniform, sample members, whispers and rumors, as well as either an archetype or subclass for playing these unique warriors. Grab your copy for Pathfinder of DND 5E.

- Cults of Sundara: Faith comes in many forms in Sundara, and there are as many gods in the Prim as there are dreams in the minds of people. This supplement contains write-ups for 10 cults, their histories, sample members, rumors about them, their beliefs and tenets, and a unique magic item for each. Get your copy for Pathfinder or DND 5E.

- Guilds of Sundara: While cities and villages may be relatively local, guilds are spread across the length and width of Sundara. From professional orders of skilled miners and dredgers, to monster slayers and bounty hunters, this supplement has 10 guilds with histories, sample members, rumors, as well as unique feats one can take to represent the skill and benefits of joining this order. Available for Pathfinder as well as DND 5E.

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Daily Motion channel!. Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!