Showing posts with label science fiction. Show all posts
Showing posts with label science fiction. Show all posts

Friday, May 8, 2026

An Ask Me Anything For The A.L.I.C.E. Files... Our Next Stretch Goal!

I wanted to start this month off with a bit of good news... the audio drama YouTube channel I launched with Alice Liddell, The A.L.I.C.E. Files, just hit 300 subscribers! And since this has been a goal of ours through most of April (the algorithm has been suppressing our signal hard), I wanted to dangle a bit of a carrot for folks who want to see the new project keep picking up steam.
 
Because if we can get that subscriber count up to 350, then Alice and I are going to put together an Ask Me Anything for the channel, and the ongoing stories of Alice and the Carroll Institute!
 
If you've got a curiosity, now is the time to ask!

 
Before we get into the nitty gritty this week, don't forget to sign up for my bi-weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!
 

You Want To Know, And We Want To Tell You!

 
At time of writing, we're getting a lot of fresh episodes in the can for the channel, and we're finally starting to set things up for the nebulous Season 2, where we're going to start opening the doors of the Carroll Institute, and figuring out some of the mysteries that lie beyond what we see in the files sent up by the archive. And while we're really excited about that, we also wanted to take a moment and let our listeners know that if you're enjoying what's going on, we're more than happy to give folks a little peek behind-the-scenes regarding what we're doing, explaining different plot points, and tossing out some world building explanations!
 
So, if you want to see us put together an Ask Me Anything video about The A.L.I.C.E. Files, here's what we need you to do:
 
- Leave a question in The A.L.I.C.E. Files Behind The Scenes video with the tag AMA in the beginning
- Watch the videos we have on the channel so far to catch up on the plot
- Tell your family and friends to subscribe as well
 
As soon as we hit 350 subscribers, that's when we're going to go through the questions folks leave for us, put together a list, and sit down to satisfy some of your curiosities!
 
 
As a final note, if you go to the comments section and see that someone has already asked your question, that doesn't mean you shouldn't leave your two cents as well! If we see a question being asked more than once, that's going to make it far more likely that it goes on the list when we hit the magic subscriber number.

Until then, thank you to everyone who has helped us get this far, and a thank you in advance to everyone who will help us hit that goal we've set for ourselves!

Like, Follow, and Stay in Touch!


That's all for this week's Table Talk. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my more involved audio drama channel The A.L.I.C.E. Files! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue SkyFacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Thursday, December 4, 2025

"Ship of Martyrs" Showcases A New Video Format (Should I Keep It?)

As a lot of regular readers here know, I regularly dramatize the introductory short stories from my TTRPG supplements on the Azukail Games YouTube channel, and those videos often show up on Drive Thru RPG as well. Recently I've been tinkering with some different effects, and I think I finally managed to really capture the feeling of an old-fashioned video game RPG, which I think really adds some strange elements to the latest story I put together, Ship of Martyrs from my supplement Beyond The Black: 100 Dread Scenarios On Stranded Starships.

My question for you all this week is do you find this format engaging? And if so, is it something you'd like to see me do in future videos?


Before we get into the nitty gritty this week, don't forget to sign up for my bi-weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

How You Can Make Your Voice Heard


Generally speaking, when I try something new with a video format, I keep an eye on what the reaction is to that video. So if you're someone who enjoys this look who would like to see me make future videos with this kind of setup (whether you just find it visually more engaging, or you like following along with the dialogue), here are some simple things you can do to make sure that this format sticks around in future videos!

- Watch The Video: Views are hard to come by with YouTube's constant algorithm changes, and even breaking 100 views was tough to manage. Getting it up over 500, or even 1,000, would be a clear message!

- Leave Comments of 7+ Words: The algorithm, for some reason, likes longer comments. But if you want to see more videos like this, then the comments are one of the best ways to help. Also, more comments helps the video get seen by more people, so, bonus!

- Share The Video on Your Social Media Pages: While a lot of people are awed (or annoyed) at my ability to share my work as widely as possible, I really need your help on this one. If you like this video, please share it on your own social media pages so more folks can see it.

- Subscribe To The Channel: Any time there's a big boom in subscriptions, there's often a correlation to the latest video released when they happened. So, if you haven't subscribed yet, then please do so! And mentioning your subscription in the comments will help, too.

I am asking for a lot of feedback in this week's post because this is a format I had to tinker with for a while to get it to look good, and function right. As such, I want to make sure it's something you all enjoy, and that you think is neat, before I roll up my sleeves and put in the work to do it with future videos as well!

And, of course, the more views you all give my work, the more money my publisher makes, and the more they can afford to pay me for future projects... just something to keep in mind!

There Are Actually Two Previous Stories You Should Hear, Too


While Ship of Martyrs is the newest story out, I've actually written stories about Argent, Grady, and their ship's adventures in the black before! The first actually appeared in the supplement 100 Spacer Superstitions, and Voices in The Void deals with the rather rocky relationship the two spacers had with one another when they were first serving on the same crew.


And a follow-up story to the crew of this ice hauler was found in 100 Sci Fi Cults. In Saints Among The Stars, the crew has been boarded by the Star Breakers, a crew of space pirates. All seemed lost, until unexpected aid came from a single member of the Knights of The Void. One of the more popular stories on the channel, it was also the first time I experimented with the audio effects to create a space marine style voice for the crew's savior!


So, if you're looking for the history of Argent and Grady's adventures together, check these supplements and videos out (and leave some comments on them so that I know you found them via this post)! And if you want to see more of the things that lurk out in the black, let me know that too so I can return to these characters, and the things they've had to encounter on their runs through the emptier parts of space.

Like, Follow, and Stay in Touch!


That's all for this week's Table Talk. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue SkyFacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Friday, September 12, 2025

"Showdown in Sector 33" Presents A New Story Format... Should I Stick With It?

Roughly 5 months or so ago, I came out with 100 Station Security Officers, which was my first Starfinder supplement that I'd worked on in years. And with how busy things were, I didn't get around to putting together a little audio drama for the intro fiction until fairly recently. Thanks to the algorithm being such an issue, though, I wanted to take a brief post to talk about what I was trying to do, and to ask all the readers and listeners out there to give me your thoughts on the matter!

Real talk, your opinions could very much shift how I make my content going forward, so please weigh in on this one.

Seriously, give this one a look if you haven't yet!

Before we get into the nitty gritty this week, don't forget to sign up for my bi-weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

Taking Inspiration From A Warhammer 40K Creator


Showdown in Sector 33 was something of a challenge for me as a creator, and I tried to put everything I've learned over the past few years into effect so I could differentiate the characters as much as possible! A nasty, brutal little story about station security standing off with a collection of gangers, I'd like to ask everyone to give it a listen, and to subscribe to the Azukail Games YouTube channel if you haven't yet!


However, in addition to trying to go all-out on the SFX and voice effects, I wanted to try a new format for the video itself. Because up until now I've mostly used either still images, or switched between different full-screen images when making my dramatizations. However, for this story I tried to do something to make the flow of conversation and story look more like a throwback to a classic video game RPG. I'm thinking about trying to refine this for future videos, and perhaps adding in some text blocks for the dialogue being spoken by characters in order to really lean into that classic RPG feel... but this is not an idea that came to me out of nowhere.

And this is where I recommend everyone reading this check out the channel Warrior Tier... and specifically his ongoing series regarding the Horus Heresy for Warhammer 40K!


He's currently 3 videos in on this series, with Horus Rising Part One: The Path of The Luna Wolves, followed by Act II: The Emperor's Children, and then with Part III, The Sons of Horus. It's beautiful, has a talented cast, and from what I know about making audio dramas like this, there is a lot of work put into this series! So if you're a fan of grimdark sci fi in general, and Warhammer 40K in particular, please go and check that series out. It deserves all the love, and it's an absolute joy to behold!

I probably won't end up going quite that far with my own productions... but if I could get a couple thousand people to raise their voices and demand I make something that big for Starfinder, I suppose I could expand on what I've made so far! So if you've got thoughts on Showdown in Sector 33, please leave them in the comments below, but even more importantly, in the comment section of the video over on YouTube! Stuff that shows up over there will be seen by my publisher, but it will also help tell the algorithm to boost the video, and show it to more people.

As always, any and all help is appreciated! So if you enjoy these stories, make sure you share them around and let folks know about them!

Like, Follow, and Stay in Touch!


That's all for this week's Table Talk. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue SkyFacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, August 21, 2023

Sci Fi or Fantasy Supplements? What Do You Want To See More Of?

Regular readers on this blog know that I've been bouncing around into a lot of different games, genres, and styles over the past few years. From Call of Cthulhu, to the World and Chronicles of Darkness, to Pathfinder, Dungeons and Dragons, Starfinder, Zweihander, and now Castles and Crusades, there's a pretty wide variety of stuff out there with my name on it.

As I said last month in Why I Will Have Fewer Community Created TTRPG Projects Coming Out, I'm sort of getting back to basics when it comes to my supplements, and focusing on general use, genre-specific stuff. However, I wanted to poll my readers and ask a question that will determine the direction I end up going in... would you use sci fi supplements more, or fantasy supplements? And what topics would you like to see them cover?

There are many possibilities out there, after all.

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

Which Genre Do You Wish To See?


In the long ago and far away at the start of my career as an RPG writer, I started off writing general-use fantasy supplements. While most of them sold at least well enough to break Copper (not all, but most), they usually ended up around Silver. A few of them, though, like 100 NPCs You Might Meet at The Tavern, 100 Random Taverns, and 100 Merchants to Encounter managed to hit Gold status!

In order to cover as much ground as possible, Adrian (the fellow who runs Azukail Games) suggested that I also write some sci-fi supplements, using what had been popular in my fantasy supplements as a guide. And while supplements like 100 Sci Fi Foods, 100 Sci Fi Cocktails, and 100 Space Bars have all hit Electrum status, none of my sci-fi stuff has managed to hit Gold just yet... though most of them do come in around Silver, making the average about the same when it comes to sci fi vs. fantasy in terms of general popularity.

Though I will say that the audio dramas over on the Azukail Games YouTube channel do seem to favor sci fi stories over fantasy ones in terms of views. For those who were curious.


Now, I could just take a stab in the dark, and hope that I land on a topic that's popular among my readers. I sometimes get lucky, like when I put together 100 Tips and Tricks For Being a Better Game Master, but I prefer to work off of some kind of data whenever I can.

So this week I'd like to ask a couple of questions, and get some responses from all of you, either down in the comments below, or on whatever social media platform you saw this blog post shared on. What I need to know is:

- Do you have a preference for sci-fi or fantasy supplements?
- Would you want to see locations, NPCs, items, factions, or random encounters/events?
- What tone would get you most interested? (grim, dark, noble bright, high fantasy, hard SF, etc.)?
- What game/setting would you want a supplement to be compatible with?
- Would you prefer 100 smaller entries, or 10-13 more detailed entries?

If I can get some ideas of what would appeal to folks out there, and what you'd be most interested in, then I can start working on fresh content that should (ideally) be moving in a direction that those readers who raise their voices can enjoy!

One more thing...

Lastly, 100 Sci Fi Bands dropped this past weekend. I had a lot of fun with it, because the question of entertainment is often overlooked in our settings, and I wanted to try to fill in this gap. And if you're more of a fantasy than a sci fi player, then check out my 100 Fantasy Bands instead!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Daily Motion channel!. Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, October 3, 2022

Which Sci-Fi Supplements Would You Like To See Next?

Folks who've been watching my release stream of late have likely noticed a trend where I'll put out a fantasy RPG supplement one month, and then half a dozen months or a year later a sci-fi version of that same supplement comes out. In case you were wondering, you're not imagining things... but even better, now you can weigh in on the process to get the supplements you want to see next!

Supplements like this one, if you haven't gotten your copy yet!

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron!

Lastly, to be sure you're following all of my followables, check out my LinkTree!

To Boldly Go Into New Genres To Reinvent Our Ideas!


I talked about this a while back in General Use RPG Products Hedge Your Bets (And Overall Sell Better), but I figured I'd restate it for folks who didn't catch that post. In short, if you want to make a living creating RPG supplements, you have a better chance of selling larger numbers with content that can be used across different games, and which never goes out of style, than you do making content that is specific to a particular game, a particular setting, a particular edition, and so on.

However, even if you make something that can be used in different games, you're usually bound by genre conventions. Which is where my notion of re-visiting older supplements of mine and shifting their genre came about.

That cluster looks like it needs some exploring!

Regular readers have no doubt noticed some of this happening, but if you haven't, here's a brief list of some of the projects that have gotten a dual-genre release so far you should check out:


You get the idea, I'm sure.

Why do things this way, I'm sure some folks are wondering. Well, generally speaking, it's because if a fantasy supplement covers a particular niche that seems popular or in-demand then there's a strong correlation to a sci-fi supplement doing comparably well. The sci-fi one usually does a little less in terms of numbers and sales, but that can be at least partially chalked up to the fact that on the whole fantasy RPGs are a great deal more common that science fiction ones in the market.

There's one more reason, though... sometimes I need a month of slightly less-intensive projects so that my brain can recover. Because going deep into Sundara stuff, or writing module content, really takes it out of me.

So I'd like to ask folks to check out this pinboard for my RPG supplements, and cast their vote for which fantasy supplements they think should have a sci-fi counterpart that hasn't been covered yet. Should I make a sci-fi collection of bands to find in the cantina inspired by my 100 Fantasy Bands? What if I delved into the madness that lurked in the deep black and put together some terrifying cults as a sister supplement for my 100 Cults to Encounter? Or should I put together some unions and guilds that manage things out among the stars as a more expansive version of my 100 Fantasy Guilds supplement?

Just leave a comment below, or if you saw this post on social media toss it in the comments to be sure I see it! I'm going to be putting in fresh proposals for new projects soon, and I like to at least try to give my readers what they like.

Speaking of New Sci-Fi Projects...


Another fun thing for all my science fiction lovers out there before you go! I recently dramatized my 50 Two-Sentence Horror Stories, Warhammer 40K Edition over on my Daily Motion channel... even better, I figured out how to turn off the Auto Play option for when I share things on this blog. The sound effects alone took me like 6 hours to edit in and balance just right, so consider stopping by, giving it a listen, and if you enjoy it sharing the video around on your socials!

I'd like to keep making stuff like this, but I need the viewer numbers to make it happen.



Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the YouTube channel Dungeon Keeper Radio. Or if you'd prefer to read some of my books, like my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, September 18, 2017

Starfinder is My Biggest Gaming Disappointment of 2017

Ever since the book flew off the shelves, everyone and their mother has been asking me what I think of Starfinder, Paizo's stab at sci-fi after becoming one of the top names in fantasy RPGs. The core book sold out at Gen Con this year at a rapid pace, and it seems like the only thing people can talk about in most of the gaming groups I follow and post in.

Well, I finally got my hands on a copy of the core book. I settled into my chair, opened it up, and went cover to cover. I am, by no means, an expert on the system. However, after giving it a read, I can describe my opinion thusly.

Pretty much this. For days.
Before I cracked the cover, I was hopeful, and excited. I was eager to see how wide the possibilities before me spread. After my read I was bored, frustrated, and genuinely angered as a gamer in a way I have not been in a very long time.

What I Was Told, Versus What I Got


When I first heard the spiel for Starfinder, I was stoked for everything I was hearing. Paizo was going to stride boldly into the sci-fi genre (or maybe just finish the sidestep it had been taking, given that we already had androids, crashed starships, and Old Ones), and it was going to do so with the same flair we'd come to expect.

Furthermore, we were going to get a continuation of the core world! Golarion, and its solar system were still the setting, and there would be a timeline from where we were, to where we are now. So anything your group did in adventure paths like Curse of The Crimson Throne, Rise of The Runelords, Mummy's Mask, etc. would all still be universe canon at your table. It would even be possible to play descendants of those old PCs, especially if they came from long-lived races that kept careful track of their bloodlines. This filled my head with images of deep space sorcerers, alien druids, phase rifle wielding void troopers, and tech-head ghosts that infiltrated the worst places in the cosmos, and vanished without a trace.

That is, of course, not what I got.
Now, if you have not read the core book for Starfinder, let me tell you that what I saw is not what I had hoped for.

Before we go forward, I will say that I felt many of the rule alterations and additions were quite sensible. For example, of course a sci-fi setting uses credits as currency. I like that classes get more skill points, because if there's more knowledge and education, folks are going to have more skills. And there needed to be some new skills added, like Computers to account for the setting's futuristic nature. Reducing armor to only light and heavy makes sense, since we're dealing with futuristic and tactical armors, not the more traditional fantasy armor. I like that it was made clear that you don't need a partner to strap you into a suit of heavy armor anymore. The gravity and environmental rules were, of course, going to come up for things like zero g combat, and going to alien planets.

Here's what I don't agree with, though. I don't agree with making two dozen subtle changes to the core mechanics of the game so that it reduces player options for customization. I don't agree with going from a rich world of options where we had dozens of races, and hundreds of classes, archetypes, and prestige classes (not to mention feats, spells, and unique traits), to only a half dozen races and classes, as well as a few pages of feats and spells, to play with. I disagree that in a world with space-age alloys and super-advanced technology that there aren't shields, whether they be adamantine or entirely energy-based. I also disagree on decisions that made the game feel more like an attempt to ape Dungeons and Dragons 5th edition style and flow. Lastly, and most strongly, I disagree with the dismissive tone, and token attitude, that infuses the "legacy conversion" section in the rear of the book. A section that I feel was one of the game's major selling points, but was littered with comments like, "at DM discretion," and, "isn't really meant to work in Starfinder," or, "is going to be difficult."

Why Angry, Though?


I mentioned that I was not just disappointed by this game, but that I was genuinely angered by it. Allow me to explain that statement.

If Paizo had set out to just make a sci-fi RPG, then I would say that Starfinder is definitely a success in terms of that goal. It's perfectly functional, do not misunderstand me on that score, and if I was in the mood for a sci-fi game I wouldn't kick it out of bed. In fact, I'd play Starfinder over most other sci-fi games (particularly the Star Wars RPG) hands-down if we're just talking about the mechanics.

So why you mad, bro?
What makes me mad about the game is that it's claiming continuity with one hand, and slamming the door in Pathfinder's face with the other. It's going to continue the story of the same world, but it doesn't want you to use any of the other books you already bought to open up the horizons, and populate the world. It wants you to ignore archetypes like the Tech Slinger, or the Cyber Solder, who would have been perfectly at home in a setting where their power sets matched the tone of the game. It wants to slap your knuckles, and chastise you for trying to use your old bestiaries, even though they're jam-packed with monsters from outer space and other planes who would be right at home in ghost ships, or on hellish, alien worlds.

Aside from making world continuity a selling point, there's another reason this setup displeases me so much. Because there was no reason for most of these changes to be made in the first place.

If you dig through the Pathfinder books, there are already rules for running a futuristic game peppered through the material. The game's rules for modern firearms are to simply take the guns we're used to, and make them simple weapons instead of exotic ones. Cost adjustments were also listed for worlds where firearms were common, rather than rare. There were already feats for technological weapon proficiencies, so everything from monofilament whips to chainswords could already be wielded by any class who took the right feats, or had the right proficiencies. There were already rules for creating, and using, high-tech items in the Technology Guide, and we already had rules for piloting and building ships both normal and magical.

With all the rules that had already been established, there was no need to re-invent the wheel. The Starfinder core book could have collected all these rules, put them in one place, and then added a few, simple tweaks to embrace the futuristic setting fully. Things like giving armor or shields the ballistic quality, meaning they count against firearm attacks, though not against rays, lasers, or other force effects, for instance.

The only reason to make all of the re-designs that I can see was to make it so players would have to either sweat bullets to put square pegs into round holes trying to convert the dozens of Pathfinder books they already have, or just buy the new material for Starfinder as it comes out. And honestly, with so many technological rules already in the books, and available online, you could just take the minor changes from Starfinder, and play the game with all your favorite classes from the barbarian to the kineticist fully intact.

Because sure, I think the Vesk are cool. I like some of the fun stuff the Soldier and the Operative offer. But when a game purports to be set in the same world, but limits my options for play from thousands of unique combinations to a paltry handful of puzzle pieces, that is not a game I'm down with. I expected better, and was severely disappointed both by the content itself, and by the tone of a game which boasted a rich history, but then locked it behind glass where we're not allowed to touch it.

Edit: Also, I'm Bored


After some time to think about it, and answering comments on this piece, I realized something else about Starfinder that I have a complaint about; it's boring.

I don't mean it's boring in that the writing is bad, the setting is uninteresting, or that you can't play fun games in it. I mean that it's sci-fi by the numbers. When you heard there was a class-based sci-fi RPG, this is exactly what you'd expect. There's the tech guy, the stealth operative, the soldier, the techno wizard, the weird spiritualist, etc. Even the races are just paint-by-numbers.

I didn't get my version of the game, but just as Pathfinder blended sci-fi into fantasy to create a unique combination you couldn't get in other games, so too I was hoping Starfinder would blend some fantasy into sci-fi to make something equally unique. So you could have a cyborg druid, or a wizard with a ray gun, or a medium that would channel the alien spirits of long-lost battlefields. Stuff that would upend genre expectations, and be unexpected.

Instead of giving us exactly what the genre ordered.

That's all for this Moon Pope Monday update. I'm sorry it wasn't more positive, but it's something I really needed to get off my chest. If you're looking for more content than I have on here, check out my Gamers archive. It's still growing, and I'm not stopping anytime soon. If you want to stay on top of all my releases, then follow me on Facebook, Tumblr, and Twitter. Lastly, if you'd like to support my work here, head over to The Literary Mercenary's Patreon page to become a patron today. All I ask is $1 a month, and in exchange I'll keep doing what I do in addition to giving you some sweet swag as a thank you!

Monday, January 25, 2016

Heckler & Koch Design Real-Life Boba Fett Armor

Boba Fett is remembered as one of the biggest badasses in sci-fi history, despite his complete failure to deliver on his reputation (check this list at Cracked for some of the others). There's just something about him as a character, from the nervous silence his presence causes, to the battle-worn look he boasts. If Star Wars taught us nothing else, it taught us that anyone hard enough to wear Mandalorian armor is not someone to be fucked with.

Which may be why you can now buy your very own set of ballistic armor, inspired by one of film's most infamous bounty hunters.

Wait till they get a load of me.
That isn't a prop test that got scrapped for a different design, either. According to Tribunist, that is real ballistic armor from firearms giant Heckler & Koch. H&K teamed up with AR500, SOG knives, artist Ryan Flowers, Armasight, and several other companies to create a field-ready suit of Mandalorian ballistic armor. The plates are contoured for comfort and protection, the helmet-mounted flip sight is a night vision monocle, and the suit will protect the wearer from handgun and rifle rounds. At time of writing there has been no word regarding the development of a jet pack to go with it.

If we needed any more proof that geeks have won the culture war, this is it. A big-name gun manufacturer is creating body armor based on a science fiction character. Now quit whining, strap on, and charge for the glory of Mandalor!

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