Showing posts with label stretch goals. Show all posts
Showing posts with label stretch goals. Show all posts

Friday, May 8, 2026

An Ask Me Anything For The A.L.I.C.E. Files... Our Next Stretch Goal!

I wanted to start this month off with a bit of good news... the audio drama YouTube channel I launched with Alice Liddell, The A.L.I.C.E. Files, just hit 300 subscribers! And since this has been a goal of ours through most of April (the algorithm has been suppressing our signal hard), I wanted to dangle a bit of a carrot for folks who want to see the new project keep picking up steam.
 
Because if we can get that subscriber count up to 350, then Alice and I are going to put together an Ask Me Anything for the channel, and the ongoing stories of Alice and the Carroll Institute!
 
If you've got a curiosity, now is the time to ask!

 
Before we get into the nitty gritty this week, don't forget to sign up for my bi-weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!
 

You Want To Know, And We Want To Tell You!

 
At time of writing, we're getting a lot of fresh episodes in the can for the channel, and we're finally starting to set things up for the nebulous Season 2, where we're going to start opening the doors of the Carroll Institute, and figuring out some of the mysteries that lie beyond what we see in the files sent up by the archive. And while we're really excited about that, we also wanted to take a moment and let our listeners know that if you're enjoying what's going on, we're more than happy to give folks a little peek behind-the-scenes regarding what we're doing, explaining different plot points, and tossing out some world building explanations!
 
So, if you want to see us put together an Ask Me Anything video about The A.L.I.C.E. Files, here's what we need you to do:
 
- Leave a question in The A.L.I.C.E. Files Behind The Scenes video with the tag AMA in the beginning
- Watch the videos we have on the channel so far to catch up on the plot
- Tell your family and friends to subscribe as well
 
As soon as we hit 350 subscribers, that's when we're going to go through the questions folks leave for us, put together a list, and sit down to satisfy some of your curiosities!
 
 
As a final note, if you go to the comments section and see that someone has already asked your question, that doesn't mean you shouldn't leave your two cents as well! If we see a question being asked more than once, that's going to make it far more likely that it goes on the list when we hit the magic subscriber number.

Until then, thank you to everyone who has helped us get this far, and a thank you in advance to everyone who will help us hit that goal we've set for ourselves!

Like, Follow, and Stay in Touch!


That's all for this week's Table Talk. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my more involved audio drama channel The A.L.I.C.E. Files! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue SkyFacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, May 15, 2023

Help Us Take The Hill! Stretch Goals For "Army Men: A Game of Tactical Plastic"

As I'm sure regular readers are aware, the Kickstarter for my first full RPG "Army Men: A Game of Tactical Plastic" is still ongoing! There's 9 days left at time of writing, so please consider backing it if you haven't yet.

EDIT: We reached out goal, and Army Men: A Game of Tactical Plastic is now on DTRPG!

The good news is that we have reached the minimum funding we need for the game to be released. However, before we all start high-fiving and pouring champagne, I wanted to take a moment to talk about the stretch goals for the game, and why it's important for projects like this to get more than just the minimum amount of funding they ask for.

We've got them on the run... take that hill!

Don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron!

Lastly, to be sure you're following all of my followables, check out my LinkTree!

The Difference Between Funded and "Funded" on KS


Crowdfunding has been a viable way of getting games made for a while now, but there's still a lot of us who don't know what goes on behind the scenes. Academically we know that the more money and pledges a project gets, the more money the creator makes, but it can be tough to really grasp what that means when it comes to specific terms. So I wanted to pull back the curtain a bit on my project, and give my readers an unvarnished look at what goes on behind the scenes.

Watch the shell casings. There's been a lot of test runs around here.

Typically when a creator asks for a minimum funding amount, that's the price tag it takes to get all of the initial bills paid so that a thing can exist. In the case of this RPG, that's the amount of money it takes to pay the other writers (I did the bulk of the work, but this was not a one-man show), the artists, to print and distribute the books, to pay for layout, and all of the other necessities.

So while getting over the minimum goal is definitely a good thing, it's by no means a full "Mission Accomplished" kind of situation.

If I were making a movie, or writing a novel, then this might be a one-and-done sort of setup. Backers give me the funds I need to finish the product, I deliver it to them, and everyone walks away happy. However, while Army Men is a stand-alone RPG you can play in its entirety with just the base book, I have additional supplements and follow-ups that I'd like to write for it. I mentioned some of them a while back in What's Next For "Army Men: A Game of Tactical Plastic" After The Kickstarter?, but from expanding the rules to include vehicles, mounts, and animal companions, to writing out mission packs, making new monsters, adding new factions, and generally expanding the setting, my hope was that this book would be the first stepping stone in a series that would grow over time.

And while that's still very possible, the best way to ensure that happens is if Army Men manages to hit its stretch goals so that this extra funding can be used to make those additional installments happen.

I can certainly write supplements and expansions for Army Men; that's not even a question. However, it would be a lot easier to write them if there was a little nest egg of extra funding that came from the initial Kickstarter that would allow me to keep the lights on and the rent paid for a little while, allowing me to dedicate my full time and energy to the project. If there's extra money in the pot, then I won't have to take on additional freelance work for other systems to pay my bills. I won't have to pitch fresh projects to other companies, and find time for Army Men in between paying gigs. I could just focus on these expansions, giving them the attention and polish they need to put our best foot forward!

If the audience makes it clear they want more content, then more content is what I'll provide... I'll just be able to do so a lot faster if I'm not juggling a dozen other assignments, and I can focus entirely on building up and expanding this game.

Which Brings Us To Those Stretch Goals!


The main way that you persuade your audience to help you expand a project, and to fund it past the base level (aside from just making something that a lot of people want to see become a reality) is to offer stretch goals. For those who aren't familiar, these are options that unlock once a campaign has reached a certain level, and they're usually fun, extra things to go along with the base product.

So what does Army Men have to offer?

Glad you asked!

The first stretch goal we have unlocks at $10K, and it's a "standard-issue" set of army green dice. While it may not have the floating skulls, light up numbers, or irreverent phrases some specialty dice have, that's almost kind of the point. Just like how bags of the little plastic toys were always the same, these dice are meant to give you that feeling. Instead of being issued a pair of combat boots, a set of BDUs, and a rifle, these dice are meant to be the weapons you take out into the world with you to help you achieve your missions in this RPG.

The second stretch goal is something I absolutely love, because it was partially (though not completely) my idea. Some folks might remember how, in decades past, you could sometimes get a foot locker of little plastic army toys. Well, to sort of recreate that feeling, we wanted to offer an ammo can that will hold your book, minis, dice, and other accessories that will unlock at $15K.

At time of writing we've slipped down just under $7K... so while both of these stretch goals are a goodly ways off, there's no telling what the Internet may do with a little bit of prodding.

So if you'd like to help us reach those goals, and help myself and other members of the team get the resources we need to work on everything from rules expansions, to mission packs, to future installments of game books, please back Army Men on Kickstarter, and share the link in your social media for folks to see. We're in an uphill battle against the algorithm, and even against gamer apathy, and we need all the help we can to plant our flag so folks can see it from miles around!


Thanks in advance for all of your help... we really can't do this without you!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Daily Motion channel!. Or if you'd prefer to read some of my books, like my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!