However, I was wondering if folks would like to see me talk more about my first full RPG, Army Men: A Game of Tactical Plastic on the channel?
... what do you think? |
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Fighting The War On All Fronts
There are some people who prefer to read articles because they consume text more easily. There are some people who prefer to see the face of the people who make the products they use, and to hear the thought process of the designer in an interview-style format. For the former there's plenty of blog entries right here on Improved Initiative about this game, why I designed it the way I did, and the potential it has going forward... but I figured that it might be worth expanding that a little bit.
And not just because the unboxing video for my copies of the game books was one of the higher-watched videos the channel has put out in a while.
While it's been on the market since this Spring, Army Men has already had 2 supplements drop for it (Threat Assessments, which has more monsters and enemies for troopers to deal with, and Medals of Honor, which includes a Medal System for giving permanent bonuses and rewards to troopers who accomplish particular feats in the field), and there are 2 more in the queu to be released by Azukail Games in the future.
Since I'm still fighting to get the game seen and played (we're only 7 sales away from hitting Copper status last I checked the figure sheets), I figured that this is one area I haven't expanded into yet, and I wanted to see what you thought of it as members of the potential audience? Would you be interested in watching me talk about Army Men, giving break downs of the game, the world, the ideas behind it, and the supplements I've both made for it, and would like to make for it?
Some topics that are currently under consideration include:
- Reviews/rundowns of the current supplements
- Discussions of future supplements/soliciting audience opinions on what should come next
- Breakdown of the lore/setting/timeline of the resinous peoples
- Advice for how to run missions with this game
If there's something you'd like to see that isn't on the list, please feel free to include it in the comments below, with one exception. While it's been mentioned a time or two that I should do a recorded play of the game with a group and put that up for folks to see how it plays in real time, that is something currently outside the scope of my space, my equipment, and my skills. If I were to put something like that together it would take a lot of scheduling, resources, and editing to make it look good, sound good, and play smoothly... and that just isn't something I'm capable of making at the moment.
So it's not out of the question, but it isn't something I'd be able to make happen this year, barring something going extremely well for the game, and a massive audience showing up out of nowhere to raise their voices for it.
With that said, though, as long as I'm putting together additional supplements, my hope is to (at the very least) continue giving my listeners glimpses into the world, and into what Army Men can be as a game, and all of the different genres it can cover, and the stories it can tell. Such as this piece, taken from Medals of Honor, which has a definite James Bond flair to it.
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