Showing posts with label Deadlands. Show all posts
Showing posts with label Deadlands. Show all posts

Monday, March 9, 2026

The Literary Mercenary's (And Improved Initiative's) Recent Newsletter Change

The chaos of the year keeps on shifting, and over here on Improved Initiative I'm doing my best to roll with the punches. Which is why, first off, I want to give my monthly shout out to my patrons Phillip Litherland and Tracy for being my VIPs over on The Literary Mercenary's Patreon page. I'm still reeling from the changeover (I lost more than half of my Patreon earnings switching from a per-item account to a single, monthly fee account), so if you want to help me keep my bills paid while working on stuff like this blog, please consider becoming a paid member this month!

However, as if that wasn't enough to deal with, it seems that a certain Digital Ape wanted more bananas from myself, and a bunch of other creators who were just trying to get the word out about our work. Which is why I recently had to switch my bi-weekly newsletter to a new service. So, keep an eye out for Email Octopus, if you haven't seen it yet!

Come, friends. Let me tell you the latest happenings!

But before I get into the meat of today's post, remember, don't forget to sign up for my newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

So... What Happened (And What This Will Change)


For folks who haven't been with me for a while, a few years back I took the advice from various folks, and put together a newsletter to keep all my interested readers updated on all my recent releases. The idea was that people who like my work could get personal, up-to-date content round ups coming straight from me, rather than depending on social media algorithms to see my posts (since these sites have been blocking, strangling, and silencing creators across the board). I never had a big following (10,000 is generally the number you need for a newsletter to be a money maker), but there were 300-500 folks subscribed to my newsletter at any given time.

And for all the time since I started this newsletter, I was a Mail Chimp user. You could send out up to 1,000 emails or so a month on your free account, and since I never really grew large enough to worry about going over that (as long as I did bi-weekly newsletters), it was a business arrangement that worked for me.

Until last week, when I settled in to send out the latest, and found the monkey with his hand out, demanding that I pay to play.

Your subscribers are waiting... what's it gonna be?

It seems that when I wasn't looking that Mail Chimp changed their policy so that anyone with over 250 subscribers on their list (I believe that was the number, at least) now had to pay to use their service. Well, given that only about 20% of my list actually reads their messages, and I don't really make any money from sending out these two newsletters a month, I wasn't going to just start tossing cash into a hole.

So I decided to use a different service... and that was why I've migrated my service over to Email Octopus (and you can sign up for the new location right here)!

I was fortunate in that all my previous users were downloaded and slotted right into the new service (so if you were already on the newsletter, you don't have to sign up again), but I'm going to be changing over links and trying to make sure that new folks don't end up on the old service as best I can. Sadly, that's a LOT of posts, so it's possible a few will slip through the cracks. My apologies in advance, but having to go through and change everything individually is going to take me a bit of time.

On A Final Note...


Speaking of going back through and swapping out links, I'm going to be replacing a lot of video links in both this blog, and over on The Literary Mercenary. For folks who haven't seen any of the updates, I recently launched a new YouTube channel with Alice Liddell called The A.L.I.C.E. Files, which is going to have a lot of my older RPG audio dramas on it, in addition to all the fresh content we're going to be making for it!

You'll see videos like this latest Deadlands-inspired tale Dead Man's Bluff, which appeared in my collection The Rejects. So stop on in, give us an extra view, subscribe if you like what we're doing, and consider sharing it around so I can keep making more stuff just like this!



Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my additional audio dramas over on The A.L.I.C.E. Files! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue Sky, Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Saturday, February 28, 2026

The A.L.I.C.E. Files Is Here (And Will Soon Be Featuring Various Audio Dramas)!

I mentioned earlier this year that I had a secret project I was working on, and that I would provide more information when it was ready to be revealed... well, that time is now! I've started a new YouTube channel in partnership with Alice Liddell called The A.L.I.C.E. Files, and it's going to be an ongoing audio drama with two different layers. On the one hand there's the tale of a young woman who ends up working for the mysterious Carroll Institute as a witness cataloger, and she gets drawn deeper into the bizarre nature of the organization's endeavors to explore parallel dimensions through the unique device known only as the Rabbit Hole. On the other hand, though, there are the stories in the files themselves; agent reports in the form of dramatized fiction from Alice, myself, and from a variety of other authors.

And at least some of these stories are going to take place in various tabletop RPG settings, which is why I'm giving the project a shout out in this section of my blog.

And if we're going to make this project soar, we're going to need your help!

Before we get into the nitty gritty this week, don't forget to sign up for my bi-weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

The Settings I Have Ready To Go


While I'm writing, recording, and editing the meta stories about Alice, the Institute, and the dark mysteries that lurk within its walls, I do have a variety of stories that are ready to go, and which will begin appearing on the channel very soon! Some of these include:

- An Exalted story (which falls under the Dark Pack rules)
- A Warhammer 40K collection
- Some Lovecraft/Call of Cthulhu short horrors
- A Deadlands-inspired tale from my short story collection The Rejects

In addition to these settings (and several original stories of my own that either have been, or will be, dramatized), I also have some plans to adapt my story Devil's Night, which was the first story for my group's run through the Pathfinder adventure path Hell's Rebels.

In case folks were interested in more tales from Golarion.

I wanted to take a moment to ask my readers, however, which settings they'd like to see featured on the show. While not all of them will be feasible, I want to at least look into it, and see which stories I could spin into at least one episode of the show... though popular stories are much more likely to get sequels as long as folks keep putting their eyes and ears on what we're doing!

What Makes This Channel Different Than Azukail Games?


As regular readers know, I've been making audio dramas for the Azukail Games YouTube channel for a while now. Which, speaking of, go check out my videos over there and subscribe to the channel is you haven't done so already!

However, there are two things that make The A.L.I.C.E. Files different from what I've been doing for Azukail Games. The first is that while my Azukail Games stories are sometimes connected, generally they're stand alone stories, or they're only loosely related because the shorts come from the introductions to my TTRPG supplements that I write for the company. They're meant to draw in the viewer/listener, and to get them interested in seeing more... they're basically an RPG commercial with voice acting.

The second thing that's different, though, is the length of the average story over on the new channel. For example, consider the trailer:


It comes in at 7:33. It's short, sweet, and to-the-point, while also making sure that the listener gets a full story to draw them deeper into the Institute. However, the first episode of the show is over 20 minutes, and Dead Man's Bluff (which should be dropping next Friday) is also well over the 20 minute mark.


So, this new channel won't just have an ongoing connected story to follow (both in terms of full meta episodes, but the introduction snippets for unrelated stories will also feed into the ongoing narrative), but it will give us room to tell longer, more involved stories in ways that I haven't done before.

What We Need From You As Listeners


First of all, we aren't asking for money. We're very new, and we're trying to earn it ourselves. However, YouTube doesn't share any of the ad revenue with creators until they have at least 1,000 subscribers to their channel AND 4,000 hours of watched content (which is over 11 watch hours per day for an entire year).

And just to add insult to injury, those watch hours can't be from people with ad block. Because our first week had 65 hours of real watch time according to our metrics, but YouTube only counted 4 of those hours as real for the purposes of our monetization.

So... you see the sort of hill we're going to have to climb here.


What I need from you, dear readers, is simple, straightforward, and best of all, it's free! Just:

- Subscribe to The A.L.I.C.E. Files on YouTube (we're 1/5 of the way to the subscriber goal)
- Watch the videos we have up (preferably with your ad block turned off, if you can)
- Upvote the videos, and leave comments of at least 7 words on them (it's for the algorithm)
- Share our videos and channel on your own social media pages (we need a bigger reach)

That's it!

My experience with getting the Azukail Games channel monetized is that what we really need is folks to show up, listen, and share if we want to get our numbers up. Because if something went truly viral today (let's say the trailer garnered oh... I don't know... 20K fresh hits who all watched the whole thing, and then at least half of those people watched episode 1 in its entirety), we'd basically be monetized by the time Monday rolls around.

But that kind of success doesn't just happen out of nowhere. It happens because an audience watches, comments, and shares videos, boosting the size of the potential audience, and getting more folks to walk in the door. So if you're one of the folks out there who has enjoyed my audio drama work, and you'd like to see me really expand on the stories I tell (and you're enjoying a broader cast of voice actors), then follow the steps above to help make it happen!

There Is A Bonus Option, As Well...


I said above that we aren't asking our listeners for money, and I mean that. At the moment we are very focused on getting the channel monetized so that we can just focus on telling good stories.

With that said, though, if you do want to monetarily support us, check the video descriptions because we will have links to the books we're dramatizing stories from. Whether it's my own book The Rejects, one of Alice's short story collections, or even novels like Alice's Adventures in Wonderland, buying from the links we have will help ensure that the channel makes some money while we struggle up the hill to force YouTube to actually share some of the profits our work is generating.

Thanks in advance to all who take the bonus option!

Like, Follow, and Stay in Touch!


That's all for this week's Table Talk. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my more involved audio drama channel The A.L.I.C.E. Files! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue Sky, Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Sunday, July 7, 2024

Extra Short Stories (For Those Who've Been Enjoying My Audio Offerings)

Folks who have been enjoying my fiction releases recently have likely noticed I've been putting together a lot of short vignettes and flash fiction series when it comes to my audio dramas. And while the ones most folks see are taken from the introductory material in my TTRPG supplements, there are some longer, more in-depth stories out there. Some bigger, complete tales that are just waiting for you to come check out.

And if you haven't given them a look yet, I'd highly recommend stopping by my Rumble channel The Literary Mercenary, in addition to following the Azukail Games YouTube channel.


Before we get into the nitty gritty this week, don't forget to sign up for my bi-weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

A Few Examples From "The Rejects"


Most of the audio dramas I've put together, like the one above, are only a few minutes long. Typically they're dramatized versions of vignettes that set the scene for a supplement, but even when I put together a series of these little shorts they can feel more like eating several small, bite-sized candies instead of a meal.

However, for folks who don't know, I write more than just TTRPGs. In addition to the nearly 200 supplements and games with my name on them, I've also written several novels, and even a few collections of short stories. And in my free time a while back, I started dramatizing some of the short stories from my collection The Rejects, which is a book that features all the short stories I wrote that kept almost getting chosen by publishers, but which were ultimately passed on.
 
EDIT: Both of these tales have been moved over to the new YouTube channel The A.L.I.C.E. Files, which I highly recommend checking out if you haven't yet! 
 

 
The first story is Dead Man's Bluff, a weird Western. A ghoulish little story that features a game of cards between an itinerant gambler and a mysterious young man, the twist at the end is a particularly dark one. The moral of this story, of course, is to never cross a witch, and be careful where you bury one if you do.
 



The second story is Suffer The Children, which gives us a glimpse into the dark underbelly of a modern fantasy setting subtly unlike any other you've come across before. We meet Malachi, an angel walking the shadowed back alleys and nasty streets of Los Angeles, as he attempts to stop a cult of child stealers. This is, technically, the second story featuring Malachi and his adventures, but it gives readers a glimpse into the sort of hard, nasty choices he often has to make. While I haven't added to Malachi's world since this tale, there were plans for more stories (as well as a few novels) featuring additional cases that he had to handle. If it turns out more folks are interested in Malachi's saga, though, it's something I could squeeze in if folks wanted to hear/see more!

What Other Stories Would You Like To See?


My original plan with these tales was to give my readers (and potential readers) a little taste of the stories that could be found in The Rejects. However, I would like to dramatize at least half of them, leaving the other half as a mystery for readers to uncover for themselves... but which stories would you like to get this treatment?

Would you like to hear the tale of the young boy, his uncle, and the dark, dangerous secret no one else would ever believe that we see in Bloody Bones? Perhaps the gritty, sword and sorcery tale Champion For Hire is more your speed, with weaving steel and dark plans in a city desperate to avoid a bloody war of succession in its underworld? From the steampunk gruesomeness of Eyes, Hands, and Heart, to the strange, harsh reality of The Mark of The Legion, there are a lot of options in this book... but which ones would you like to hear?

And, lastly, if you haven't left a review of this book yet, please consider dropping by Amazon and leaving me some stars and a review so more people can find these stories!

What's Next on Table Talk?


That's it for this installment of Table Talk! What would you like to see next? I'm listening for your comments and votes!

For more of my work, check out my Vocal archives, as well as the YouTube channel for Azukail Games or the ongoing audio drama channel The A.L.I.C.E. Files! Or, to check out books like my sword and sorcery novel Crier's Knife, my hard-boiled noir series featuring the street beasts of NYC in Marked Territory and Painted Cats, my dystopian sci-fi thriller Old Soldiers, or my recent short story collection The Rejects, head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Facebook, Tumblr, and Twitter, as well as on Pinterest where I'm building all sorts of boards dedicated to my books, RPG supplements, and greatest hits. Lastly, to help support me and my work, consider Buying Me A Ko-Fi, or heading over to The Literary Mercenary's Patreon page to become a regular, monthly patron! Even a little donation can have a big impact.

Tuesday, February 21, 2023

3 Systems I Would Recommend For Running an SCP Foundation Game

While I might be a little late to the game, so to speak, I've been really enjoying the SCP Foundation as a fictional entity. From short stories, to YouTube lore channels, to short films, there's a lot of it to take in, and it's getting a little bit bigger every day. Heck, I even made my own contribution a little while back with 50 Two-Sentence Horror Stories, SCP Edition, and the audio drama version I put together below.

Consider checking those out, if you haven't seen them yet. It's been tough getting views on them, and I'd like to justify doing a little bit more in this setting, if I can.



However, with so much rich content under creative commons license, it was only a matter of time until someone put out an SCP roleplaying game. And while there is an SCP-specific game on the market now, simply titled SCP The Tabletop RPG, I haven't found it to be a game that really grabs me.

This got me thinking about what other games there are out there one could use to run an RPG campaign in the SCP universe. And while I'm sure there are a lot of games that I missed, I think that the following list makes for some pretty strong starting places.

Before we get into the nitty gritty this week, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron!

Lastly, to be sure you're following all of my followables, check out my LinkTree!

Game #1: Delta Green


Just the facts, please, sir.

The first game on this list, and perhaps the most obvious, is Delta Green. This secretive government entity exists in the shadows, and since the raid on the town of Innsmouth in the 1920s the agents of this bureau have combatted the horrors of the Cthulhu Mythos wherever they find them, protecting the world and safeguarding us against the machinations of mad cults and dark gods alike.

While this game started off life connected to the Call of Cthulhu RPG, they've grown and changed to the point that they're separate entities at this juncture. However, honorable mention to Call of Cthulhu as another option for those who want their players to be even more vulnerable than your average Delta Green agent. If that's an option you want to pursue, consider grabbing the Investigator Handbook and the Keeper's Rulebook for the 7th Edition of the game!

Game #2: Hunter: The Vigil


Werewolves, you say? Shame... I'll just have to shoot them a LOT.

If you want a game where the characters are a little more durable, but have to deal with just as much supernatural nonsense, I'd also recommend checking out Hunter: The Vigil. Part of the Chronicles of Darkness series of RPGs, Hunters are the ones who bump off the things that go bump in the night, and they're often used by storytellers as a threat when players are being a little too loud, and breaking the veil of secrecy a little too often in the other spheres.

While the variability in Hunter can be used to scale the power and equipment your agents have access to, you can also use the other spheres of the Chronicles of Darkness to bring in the various aspects of the SCP universe. If you need reality benders and bizarre magic users, Mage: The Awakening has you covered. If you want beings of phenomenal, cosmic power to act as allies or antagonists, you can find them in Demon: The Descent. And if you want that mid-range of mutants and monsters, then all of the creatures and power sets located in Deviant: The Renegades might be right up your alley.

This option has the most scalability of the choices, but it does require a lot of reading on the part of the ST, and it would require the largest number of books. Still, if you happen to have the Chronicles of Darkness books gathering dust on a shelf, and you're looking for a new way to breathe life into them, consider giving this a try!

Game #3: Savage Worlds


Absolute savages.

Much as with the Chronicles of Darkness, the Savage Worlds RPG system has a lot of different games you could bring to bear on creating an interconnected SCP universe game. However, Savage Worlds tends to be a lot lighter on mechanics, which might be more appealing to some players who like the idea of a big, sprawling, multi-book game, but who don't want to have a stack of tomes on the floor that reaches to the top of the table should they need to reference something during the campaign.

While you'll definitely need the Savage Worlds Adventure Edition as well as Dark States to start with, I'd also recommend using a combination of the weird Western game Deadlands, and the Victorian monster hunting game Rippers as the basis for the campaign. While both of these are period piece games, they provide a lot of the rules and backgrounds one could easily use to get an SCP campaign going. You might even want to expand into books like Weird War I, or even Necessary Evil which includes rules for super powered characters, but that will be up to your particular game, and what sort of elements you want to bring in.

What Games Did I Miss?


Do you have a game or system that you feel would make a good basis for covering the wide variety of genres and stories found in the SCP universe that didn't make this (admittedly very short) list? Toss it in the comments below! I'm always looking for new stuff to check out, so I'm happy to take a gander at any recommendations folks want to throw my way.

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or the ongoing audio drama series The A.L.I.C.E. Files! Or if you'd prefer to read some of my books, like my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!