Showing posts with label cosmic horror. Show all posts
Showing posts with label cosmic horror. Show all posts

Monday, February 23, 2026

Another Step Into Miskatonic Country... Should We Delve Further Into Yog-Sothothery?

For the past four years I've been delving into making supplements that pair with the Cthulhu Mythos setting. It started with 100 Businesses to Find in Arkham, and from there it expanded into 100 Gangsters Gun Molls, and Goons for criminal NPCs. I left the dark and dreary world of the Mythos behind for a time, but last year I started a new arc of supplements with 100 Books To Find in The Miskatonic Library (That AREN'T In The Restricted Section), and 100 Whispers and Rumors To Hear Around Arkham.

And this past weekend my latest supplement, 100 Academics, Adventurers, and Information Brokers just dropped!

Seriously, give the latest a look if you haven't yet!

The question I have for everyone out there, though, is very simple. Should I continue with more mythos-inspired supplements? And if so, what would you like to see more of?

But before I get into the meat of today's post, remember, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

What Parts of Miskatonic Country Would You Like To See?


The reason I keep getting drawn back into the terrible world of the Cthulhu Mythos is that it's a breath of black, cosmic wind when other supplements start feeling too samey, and I need to get a bit of variety into my day. That, and I'm a lifelong fan of cosmic horror, and Lovecraft's work was one of the early introductions for me into the genre.

And those mystery-style games are hard as hell to run... so I figure Game Masters who take up the challenge are going to need all the help they can get.

Madness and cosmic terror are hard as hell to run. Just saying.

And while I've only got five supplements for Miskatonic Country, I'd be more than happy to increase that number, as long as folks out there would find it useful. So, if you enjoy these supplements, and you'd like to see me write some more, which of the following would appeal to you most?

#1. Time Period?

My supplements have, thus far, been geared for the classic Prohibition-era where a lot of Call of Cthulhu and Lovecraft-adjacent games take place. However, would shifting that time period be of-interest to you as a reader? Supplements set during the second World War (or even the first) might work for games where mankind is trying to utilize the mythos as a weapon. Supplements for the 1950s might play into Red Scare paranoia, and supplements during the 1960s could capture the hippie movement. The hedonism of the 1980s, or even something like Modern Miskatonic might all offer their own, unique twists as well!

#2. Mortal or Mythos?

Most of the supplements I've written focus on the mortal side of things. They're full of books one might find, characters one might come across, places to visit, rumors to hear, and so on. While there are mythos implications of many parts of these supplements, they tend to focus on the more grounded side of an investigation... should I stick with that strategy? Or would aspects of the various things that dwell in the darkness be more useful? Whether it's cultists to encounter, visions to see while in the Dreamlands, or even more unusual things, should I get weird with future installments?

#3. Persons, Places, or Things?

I like to joke that my supplements tend to be nouns, as they're full of NPCs, locations, and items to encounter during an investigation. However, what are some of the things you would find most useful? Do you find yourself more in need of NPCs to build interactions around? Rumors for players to hear, and to use as a basis for plot arcs and investigations? Or items to locate while searching private libraries, or going through a missing person's apartment? Even visions to see, monsters to encounter, or cults that aren't detailed in Lovecraft's work or in the stories written by other contributors to the setting?

Make Your Voice Heard!


Since my crystal ball has been on the fritz for the past several years, I'm depending on my readers to tell me what they want to see. As such, please leave a comment below, or hit me up on social media, to detail the sorts of supplements that you would like to see me pen for the mythos going forward! The more folks who raise their voices, the more likely it is that you're going to get precisely what you want to see sometime in the next couple of months.

Also, don't forget to check out the audio drama series I've been putting together for the latest supplements! I mentioned this a bit ago in "A Trail in The Margins," A Call of Cthulhu Audio Drama, Has Fresh Episodes Coming Up!




Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my additional audio dramas over on The A.L.I.C.E. Files! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue SkyFacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, April 12, 2021

"Twists of Obscenity: Esoterica of The Baali" is a Must-Have Vampire Supplement!

I first came to Vampire right after the release of Vampire: The Requiem, and I remember enjoying the experience, but being told there was an older game that offered a lot more in terms of history, lore, and options. And while I gave Vampire: The Masquerade try after try, it never really caught hold of me. Every game I played felt indistinguishable from a Requiem game, except for the fact that the mechanics were a lot more slipshod, and less codified, which left me feeling confused and frustrated.

I was certain I was missing something, and every time I asked an old hand why they kept coming back to this game they kept telling me it was for the richness of the lore and the depth of the story... but those things never seemed to manifest in any game I was a part of. It was the same old machinations, the same old brooding, and the same old aversion to actually solving plots in favor of just waiting for whatever the current threat was to die of old age... or so it seemed to me.

Well, now that I finished my 100 Kinfolk project for Werewolf: The Apocalypse (which had 100 Stargazer Kinfolk and 101 Savage Kinfolk as encore supplements for those who missed them), I circled back around to Vampire to try to stretch my horizons a bit more. I also asked a friend and fellow designer Clinton Boomer (That Boomer Kid on Tumblr) who is a huge fan of Masquerade to help me find what's captivated so many other players over the years.

While he helped guide me to a lot of things that had completely slipped under my radar in my previous endeavors, one thing that really lit the spark was one of his latest projects... Twists of Obscenity: Esoterica of The Baali.

Got to say, I think I'm getting it now.

And if you don't have a copy, get one now!

Delving Into The Mythology Behind The Masquerade


One of the major differences between Requiem and Masquerade has always been that the former is very cagey with universe specifics, never really committing to an origin story of the kindred or saying who or what created them. The latter makes it very clear they are the spawn of Caine, and they fit into a very specific place, mythologically speaking. There's some wiggling here and there, a touch of ret-conning every now and again, but it is a lot more definite regarding what the kindred are, where they came from, and what they represent.

That seems like a very small thing, but it opens up a huge world of possibilities. This is particularly true when you start delving into some of the more feared names from mythology in and around the Middle East, including beings like Moloch, Nergal, and Lilith... which leads us back to the Baali.

And the raw awfulness behind them.

The Baali typically fall into that category of content in World/Chronicles of Darkness games that are reserved only for storyteller use. This is where game elements deemed too disruptive (either mechanically, or thematically) go, and if I'm honest, I can see why so many storytellers don't want to touch them. The sheer horror of the Baali, and what they represent, isn't going to appeal to every group... or even to most of them. Vampires with a lineage that goes back to the ancient times, when fallen angels walked the Earth, and when the things that slept in the Darkness from before creation were nearer to the waking world than might be imagined are heady ideas, and that can cast a big shadow over your game. The Baali incorporate true, cosmic horror in a way that I've rarely seen brought to the forefront in any edition of Vampire, making us ask what kinds of forces could make even the worst predations of the most monstrous of kindred look like nothing more than a show on the stage of a bloody circus.

And Twists of Obscenity brings this home in a big way.

While there's the usual stuff you expect from a supplement like this, with fun additional powers and tweaks on rituals and Disciplines, it's written in a way that gives you a glimpse behind the curtain of entrails and debasement. It gives a perspective on the Baali that can allow them to be real characters in the ongoing play of dark theater that takes place in the setting, rather than just being an excuse to throw in body horror and gallons of blood. It adds weight to them, and provides a way you can make them feel like more than just a cheap scare.

In short, it brings across the very real horror of the corner of the setting that the Baali, their allies, and their servants occupy. And it lets us see the doorway they keep closed, implying what might happen if it ever opened to release the things that pre-date not only the kindred, but the creation of the world as we know it.

And that is the sort of story you can get out of Masquerade that you simply cannot out of its successor... at least the last time I checked, anyway.

Lastly, before I go, I wanted to let everyone know that my latest supplement New World Nights: 100 Ghouls For The American Camarilla is also out! It won't be the last such piece, so if you enjoyed my kinfolk supplements, you should definitely give this one a look. And to stay on top of all my latest content and releases, make sure you sign up for my weekly newsletter!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the YouTube channel Dungeon Keeper Radio. Or if you'd prefer to read some of my books, like my cat noir thriller Marked Territory, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!