Showing posts with label digital. Show all posts
Showing posts with label digital. Show all posts

Monday, April 7, 2025

Digital Game Products Don't Come With Tariffs! (A Run Down Of This Nonsense)

There are always a contingent of people who say that you should keep politics out of gaming... the problem is that politics affects everything, your games included! There has been no more obvious, on-the-nose example of this than the American Republican regime's intention to put huge tariffs on countries across the world without any seeming rhyme or reason. And this is going to hit everything, tabletop games included.

In fact, one might argue this is going to hit tabletop gaming particularly hard.

We're doing what we can, but you need to understand what's happening.

But before I get into the meat of today's post, remember, don't forget to sign up for my weekly newsletter to get all my updates right in your inbox. Also, if you've got a bit of spare cash that you'd like to use to help keep the wheels turning, consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.

Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!

What's Happening (And What You Should Be Ready For)


For those who've been living under a rock, the U.S. is currently doing the same thing it did in the early 20th century that was a major contributing factor to the Great Depression... putting tariffs on across-the-board imported goods. A tariff, for those who don't know, is basically an extra tax the government puts on a good imported from a specific country. The company pays that tax to the government, and then (typically), they pass that cost along to the customer by increasing the price of a good.

So if you wanted to get a 12 pack of a particular soda that comes from overseas, and there's now a 10% tariff on that good, the company importing it has to pay the U.S. government that extra cost, and they'll typically just raise their prices to compensate. So if it cost you $5 before, that extra 10% tariff will now raise it to $5.50... at least.

And that's not a big deal for an individual unit, perhaps. But when your inventory is thousands, tens of thousands, or hundreds of thousands of units, that cost adds up. And that tariff has to be paid as soon as the goods come in, and you pay it regardless of whether or not those goods sell.

With me so far? Good.

Now, the stated purpose of a tariff is generally to discourage trade with a particular nation, and to make businesses and customers seek out goods produced in their own country. Given the massive interconnected modern world we live in, that isn't what happens, but that's at least the stated purpose.

The problem, however, is that America is not a nation of manufacturing, and hasn't been for decades. Ever since the 1980s (and arguably earlier), corporations have been moving manufacturing overseas, shutting down domestic operations, and reaping the benefits by paying foreign labor a pittance to make goods they then sell to the American public, pocketing the difference. This is how it's possible at all for us to buy goods that seem ridiculously low-priced. From fast fashion to Wish.com's rock bottom prices, it's a shell game of companies making things overseas for a cheaper cost, then shipping them to the U.S.

And this is where we circle back to tabletop RPGs and board games.

Because practically every part of your games are manufactured overseas and imported. Books, dice, board games, playing cards, and all the little bobs and bits that go into these games are all made somewhere else. And there are two major reasons for that. The first is that companies who make these games have paper-thin profit margins, and so they are forced by necessity to seek out the lowest-cost options possible just to make sure they don't take a loss on their games. I believe my own RPG Army Men: A Game of Tactical Plastic was printed in China because it was the only viable option for keeping costs down.

The second reason is, of course, these facilities don't exist in the U.S. So when there is no alternative for you to turn to, you're just stuck with your costs being blown up astronomically for no real reason by the government, which has the potential to take a bat to the knees of the entire gaming industry.

We're Going To Need Your Support More Than Ever


Making a living in TTRPGs is already hard. Anyone who's watched my series Tabletop Mercenary over on the Azukail Games YouTube channel knows that already. This obsession with tariffs and trade wars is already leaving gaming companies scrambling because even if companies started setting up U.S. manufacturing today for the things we need, it will be at least 5 years (and more likely a decade) before there's even a robust enough sector to handle what it is gaming companies would need to produce.

And, honestly, that's really unlikely to happen. The best case scenario is that we manage to hold out long enough for someone to undo these disastrous decisions, and ensure that the industry can function at least as well as it was this time last year.

Between now and then, though, there's going to be a lot of creators and companies scrambling to stay afloat. And we are going to need you to help us get to the other side of this!

As the war bonds posters said... we need you!

If you aren't sure how to help the companies and creators you like, but you want to make sure we can keep making games for you to play, then consider the following options:

- Purchase Digital Options: Whether you get digital supplements and books, or if you want to purchase 3D printing schematics to make your own minis at-home, putting something in the coffers is going to be key to helping people survive. If you want to help me out specifically, you can find my 191 titles on Drive Thru RPG at this link, or you can check out my Pinboard for them!

- Subscribe To Their Channels and Social Media: A lot of creators and companies make more than just games. So check to see if the people you want to support have podcasts, blogs, YouTube channels, and follow them on every social media platform you can. The more engagement they get, the more views, listens, and comments you provide, etc., the more they will get paid, which will help balance out the hits from the current tariffs. Again, subscribe to the Azukail Games YouTube channel if you want to help me out!

- Donate To Their Crowdfunding: Whether there's a Kickstarter going on, something on BackerKit, or there's a Patreon or Ko-Fi that you can drop some cash into so they can survive one more month, consider getting directly involved. And even if you don't have the money to do a lot right now, use your social media presence to boost signals, and spread the word. And if you're inclined to help me out, I have a Patreon and a Ko-Fi.

Everyone is reeling, and a lot of us are tightening our belts. But if you have the ability to help creators get through this storm, that's the only way they're going to still be making games when we come out on the other side of it. We're all in this together, and escapism is going to be a big part of what is going to help a lot of us maintain our sanity.

So please, help if you can, and understand why things are getting so ridiculously expensive right now. We are (for the most part, at least) just trying to keep making stuff so we can keep you all entertained!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!

Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or my Rumble channel The Literary Mercenary! Or if you'd prefer to read some of my books, like my dystopian sci-fi thriller Old Soldiers, my hardboiled gangland noir series starring a bruiser of a Maine Coon with Marked Territory and Painted Cats, my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Blue Sky, Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, April 13, 2020

If You're a Pathfinder Caster, Try Spell Tracker For Free!

I've been a Pathfinder player and DM for years, and I've seen a lot of players who like the idea of playing a spellcaster, but who simply cannot deal with all of the record-keeping involved with it. Whether it's the tome of potential that magi and wizards can wield, or the sheer volume of spells that clerics and warpriests can pray for, it's all a bit overwhelming. Even the "simpler" sorcerers and bards can be tough to track when you consider metamagic, rods, feats, and other abilities that may be added into the mix.

Whether you're someone who's looking for a tool to break through the wall, or you're a long-time caster main who'd just like a helping hand, I highly recommend trying out Spell Tracker as soon as possible.

Because once I get organized, it's over for all of you!

What is Spell Tracker?


The short version is that Spell Tracker is an app that does just what it says on the tin; it keeps track of the spells your character knows, the one's you've prepared that day, and it runs all the numbers for you regarding your saves, your attacks, your DCs, and all the fiddly little details that can be a pain to remember when the swords come out, and the magic starts flying. Most importantly, it shows you which ones you've cast, and keeps the full text and description of the spell at your fingertips so you never need to pause mid-combat to crack open a rulebook again!

Fail me some saves, boys!
Not only that, but Spell Tracker also keeps track of how many rounds your spells have been going on, giving you a clear image of which effects are enduring, and which ones are ending. When you add in that it can often act as an add-on for many existing character creation programs for Pathfinder, you've got an app that puts a lot of power in your hand, and which makes split-second casting decisions as easy as tapping your screen.

And if you're a fan of Improved Initiative, you can try the app out for free!

All you have to do is go to this special Spell Tracker link, and sign up! The first 10 people who sign up will get 3 free months, and everyone else gets 1 free month, as well as entry into a drawing for a free extension of their time with Spell Tracker Pro. Since so many of us are trying to keep our games alive, why not use a tool that really takes the guess work out of your casting?

Seriously, give it a try. You've got nothing to lose, and everything to gain!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday!

Again, for more of my work, check out my Vocal archive, and stop by the YouTube channel Dungeon Keeper Radio. Or if you'd prefer to read some of my books, like my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, June 17, 2019

Can't Get Enough of Free RPG Day? Dig a Little Deeper on Drive Thru RPG!

This past weekend was Free RPG Day, and I remember several years ago it was one of my favorite days to be a gamer. I'd pop down the street to the local gaming/comic shop, play a demo, grab some splat books, and maybe even score a cheap mini or a free d20, if the gaming gods were kind to me.

Choose your weapon!
Sadly, over the past several years, the options in my little corner of the state have all but dried up. There's only one comic/gaming store in convenient travel distance (others that I once visited have shuttered their doors), and they have opted not to participate in this yearly ritual. As such, I spent this year at my work desk, wishing I had a convenient way to get my hands on a lot of free games.

That was when I got the urge to look up a game I played years ago with an old roommate of mine. Back in the pre-digital dark age of gaming, the game was Mutant Chronicles, and I half expected it to have totally vanished into the ether... but low and behold there was a free Mutant Chronicles quick start right there on Drive Thru RPG!

I got a bit of a grin out of that, downloaded the guide, and started flipping through it. I'd never played a Modiphius game before, and I've been having fun trying to get my head around their 2d20 system base. But as I browsed Drive Thru RPG, I noticed something else... there is a veritable treasure trove of free gaming content on there!

If you're willing to look for it, that is.

Try Before You Buy!


I'll be up-front here, most of the free content you're going to find browsing through the site are quick start guides, and similar samples of bigger, more involved games. These guides give you a taste, and usually a scenario you can run for your group using some pre-gen characters to try and get a sense of how the game plays before you invest $20 for the full PDF, or even $30 or $50 for a physical rule book. It's a risk-free way to dip your toe in, and to give the game a chance to sell itself to you.

Some of them are, admittedly, more complicated than others.
Rather than telling you to just go and slog through the entire archive, though, I figured I'd shoot you a few interesting, totally free things I found that I'm going to be flipping through over the next few days. After all, I'm sure I'm not the only one who didn't get any swag this weekend, and who doesn't love checking out a new game for the low cost of absolutely nothing?

- The Entropic Gaming System: This quick start guide gives you a line on the Entropic Gaming System, which is meant to work with any game, any theme, any genre, any era. It's got an escalating die system, and in some ways it reminds me of Savage Worlds. A fun read so far, but not one I'm done with by any means.

- Frozen Skies Jumpstart: Speaking of Savage Worlds, this particular free guide is all about getting you hooked on the setting. Full of sky pirates and aerial bandits, it's set in a dangerous, grim frontier where all you have to rely on are your gunners and your skill, this one has definitely peaked my curiosity.

- Is It A Plane!?: If you told me there was an RPG out there that replaced dice with Pictionary, I would have told you that you were a crazy person, but Psychic Cactus Games has an RPG out there that does just that. I have not tried this one out with my group just yet, but the concept of drawing your actions for the Editor to interpret was surreal enough that I felt it had to be mentioned.

- Bloodlines and Black Magic: The City of Hauberk: This setting really grabbed my attention, because it combines the familiar rules systems of both Pathfinder and 5th Edition Dungeons and Dragons, but it gives us a secret, modern world setting full of shadowy corners, corrupted bloodlines, occult secrets, and dangerous power players. A solid intro, I'd definitely recommend giving this one a read.

These are, of course, just a start when it comes to the demos, quick start guides, and huge troves of free stuff out there! My advice is to pop over to Drive Thru RPG and to use the terms, "free," "demo," or, "pay what you want," and to see what comes up. There are all sorts of older editions on there that are now free for the asking, and it feels like practically every game line big and small has a demo for you to play or a setting guide full of rich content to convince you to take a chance on the full-scale game.

My two cents, if you find something you like, try it out of an off-night. The sort when the whole party can't make it, or when you'd just sit around playing a board game. It can make for a refreshing palate cleanser, and it might be enough to really spark your group's interest!

Also, as a closer, if you're looking for some additional, inexpensive swag, then check out my list of contributions on Drive Thru RPG. From NPC lists for fantasy games, to unusual feats for Pathfinder, to one-shot modules for Dungeons and Dragons, I've got a bit of everything for folks looking to expand their lists of gaming options!

Like, Follow, and Keep in Touch!


That's all for this week's Moon Pope Monday. Hopefully you enjoyed the film, and it provides you all with the same sort of inspiration it did me!

For more of my work, check out my Vocal and Gamers archives, and stop by the YouTube channel Dungeon Keeper Radio. Or if you'd prefer to read some of my books, like my sword and sorcery novel Crier's Knife, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!