Showing posts with label samurai. Show all posts
Showing posts with label samurai. Show all posts

Tuesday, January 31, 2017

The Tale of The Black Samurai (Yes, There Really Was One)

Our history books have tried to chop things up neatly for us. Events happen along a timeline, and we're given the causes for all the effects we see. However, more often than not, history is also mixed in with a lot of myth. Perhaps one of the biggest myths we see (particularly in America) is that history was segregated. Europe was full of white people, and the events that happened on the European continent occurred in a vacuum, far away from the Middle East, Africa, or Asia.

In reality, though, the events that shaped our history are more like the butterfly effect. A crop shortage on one end of the world can be the cause of wars at the other end, and one kingdom's grab for power can send unexpected ripples through history. The expansion of Christianity, particularly through the Jesuit missionaries led to a lot of unusual conditions and bizarre happenings. One of them was to create the only black samurai in the history of Japan.

What? You never heard of him?

Yasuke, Japan's Only Black Samurai


The year was 1579, and Japan was having regular contact with European missionaries. The Jesuits had come with the word of their god, and they were being tolerated (in some places, at least). One missionary in particular, a man by the name of Alessandro Valignano, brought a servant with him. The man was a slave, and he was described as a strong, healthy, attractive black man over six feet tall. Something that caused quite a stir among the people in Japan, who had never seen such a person before according to Knowledge Nuts as well as The Vintage News.

Valignano and his servant were known mostly in the smaller towns and regions, but word eventually reached the ears of Oda Nobunaga, the warlord responsible for uniting most of Japan under a single banner. An invitation was extended to Valignano and his famous servant to meet with him. When they arrived, Nobunaga found the black man quite a sight, but he also ordered him to strip to the waist and wash. When it was ascertained that his skin was not dyed with ink, Nobunaga became even more intrigued. In time the man was allowed to enter Nobunaga's service as a weapon-bearer, and the lord gave him a new name. Yasuke, the name he's known by in the records we have.

While the middle of the Renaissance might not be what we associate with classic samurai, Yasuke was given title, estate, and a position in Nobunaga's army. He was huge in comparison to the warlord's men, larger even than Nobunaga, who was considered a tall man for the era. Yasuke was described as having the strength of ten men, and he fought alongside Nobunaga's men against Akechi Mitsuhide in Kyoto. Though Nobunaga died, Yasuke pledged himself to the service of the warlord's heir. In time, though, he surrendered his sword to Akechi's men when he was defeated.

This put Akechi in a bind. Yasuke was famous, but he also had ties to the Jesuits, and other foreigners. As a way to save Yasuke's life, and to curry favor, Akechi returned Yasuke to the Jesuits he'd originally come from.

All told, Yasuke had been a samurai for a little less than a decade. In that brief time, though, he carved a legend that is still remembered to this day.

Also, if you enjoyed this fun little historical tidbit, why not check out Medieval People of Color on Tumblr? Because history is full of stories we rarely hear about, and wish we'd known sooner.

That's all for this week's Moon Pope Monday post. Hopefully some of you find it interesting, and others may find a character idea in this historical tidbit. If you'd like to help support Improved Initiative, then go to The Literary Mercenary's Patreon page, and become a patron. As little as $1 a month can make a big difference, and it gets you some sweet swag. Lastly, if you haven't followed me on Facebook, Tumblr, or Twitter, why not start today?

Sunday, January 3, 2016

The "Paladin In Name Only"

So, I caused a bit of a stir last Monday with my post Concept Policing is Something Gamers Should Stop Doing. This wasn't, of course, meant to say that a DM has to allow every concept to come to a table, or that players should feel free to throw all sense to the winds to make the most ridiculous characters that come to their minds. What I had in mind was more along the lines of gamers, as a community, stopping their knee-jerk reactions whenever someone chooses to play against type in a way that creates a unique character who makes sense, and who obeys the rules, the canon, and the setting of the game you're in.

Characters like the Paladin In Name Only.

A little spit and polish goes a long way.

Let's set the scene. A figure approaches the party, dressed in heavy armor. The armor is bedecked with holy symbols, and figures of religious lore. The person wearing the armor, whether it's a man or a woman, has a forceful personality. A born leader, whose commands are law in battle, and whose suggestions off the field are given weighty consideration. The character has a deep knowledge of a certain faith, and is also a part of that church's military arm. This character prays every day, and follows a strict, ethical code that determines their actions.

Is this character a paladin? Well, they appear to be... but no one says they have to be.

The Mechanics


Nothing in the above description is completely unique to paladins. The description could fit a cleric or an inquisitor, but it could also fit a fighter or cavalier dedicated to a religious cause. Knights in shining armor come in a big variety of mechanical flavors, and just because they look and act in ways we typically associate with paladins, that doesn't mean they aren't just a mere mortal who aspires to follow in the footsteps of the righteous.

Every aspirant has to start somewhere.
 
There are all kinds of ways to mechanically support a hero of the faith concept, without actually taking paladin levels. For example, Bravery is one of the most commonly exchanged fighter abilities, but combined with a background trait that provides a bonus against fear, and feats like Iron Will, it's possible to appear all but fearless in the face of true evil. With the right feats, fighters can be deadly weapons against the enemies of a faith.

That's far from the only option, though. Cavaliers of all varieties gain the ability to challenge their foes, and to steel their allies' morale in the face of danger. Those sensations might, to the uninitiated, bear similarities to declaring a smite on an evil enemy, or spreading the force of one's divine light out to protect his or her allies. Samurai's Resolve allows them to move forward through sheer force of determination, shrugging off punishment and terrors in a way that might make them seem superhuman.

The point is, before you decide to play a Paladin In Name Only, you need to know what abilities you're focusing on to create someone who has dedicated his or her life to being a paragon of goodness. The further you get from being a divine spellcaster, the bigger the surprise is going to be when the party realizes, in-character, that it's faith without magic backing your sword arm.

Story


There are a thousand reasons for someone to aspire to heroism... what's yours?

Heroism comes in many forms, and for many reasons.
 
For example, you could take some inspiration from history and say that your fighter was the most powerful warrior in the land, putting him in a select order of holy knights. In case you didn't know, that was pretty much what the word paladin originally meant, since it referred to the 12 Peers of Charlemagne. Alternatively, your Paladin In Name Only might be a wandering do-gooder, traveling from town to town with nothing more than his armor, weapons, and trusty steed in order to help the defenseless and downtrodden. He may have found his faith in a fox hole while fighting against a demonic incursion, or she may have been raised by a holy order. Even if this character wasn't chosen to be the embodiment of divine rightness, and to serve holy judgment, that is no reason not to use characters who have as models for what kind of adventurer you want to become.

There's also the personal motivation a character has to dedicate their life to a cause like this. There's the born-again hero, who lived an ignoble life, but who saw real greatness and courage on a battlefield like the World Wound. That changed this character, and made them want to be better, tempering their talents for violence and helping steer them toward a more just course. Being a hero might be a family calling, the way some families all do a stint of military service, and the character isn't going to let a little thing like not being divinely chosen stop him from following in his ancestors' footsteps. Maybe the character grew up hearing stories of great paladins and their deeds, and holds that up as his or her highest ideal.

Why Do This?


The point of the Paladin In Name Only is not to pull a "gotcha" moment on the rest of the party, who suddenly realize they don't have a secondary healer. The purpose is to play with the expectations of what drives certain types of characters, how they act, and what it's like to share in their endeavors. It's also to show that just because there's no mechanical negative to breaking your vows and sworn oaths, that doesn't mean those things don't still matter to a character who took them. After all, they inform the character's view of the world, and of who he or she is... they're kind of a big deal. They might even be big enough for the Paladin In Name Only to go on a quest of redemption, even if it's only to make peace with not measuring up to an ideal that's all but impossible with divine grace, and even more difficult without it.

For those who are interested in straight paladins, you might find 5 Tips For Playing Better Paladins more up your alley. If you want to use another class though, my 5 Tips For Playing Better Base Classes list is getting a little bigger all the time!

Like, Follow, and Stay Tuned For More!


That's all for this installment of Unusual Character Concepts. Hopefully this one gave you something to chew over, whether you're a player, or a game master.

For more of my work, check out my Vocal archive, and stop by the YouTube channel Dungeon Keeper Radio. Or if you'd prefer to read some of my books, like my alley cat noir novel Marked Territory, my sword and sorcery novel Crier's Knife or my most recent collection of short stories The Rejects, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Friday, August 14, 2015

The Barbarian Samurai

This entry marks the third in my unusual character concept series, along with previous titles like The Barbarian Android and The Risen Antipaladin. So, would you like to see this continue as an on-again-off-again feature on the Table Talk page, or would you prefer to see Character Concepts as a page unto itself with more regular updates? Leave a comment below and tell me your thoughts on this potential alteration to Improved Initiative's lineup.

And now, without further delay, let's talk about...

The Barbarian Samurai


Rarely are two classes considered more at opposite ends of the spectrum than these two. On the one end, we have warriors with the wrath of totemic spirits and ancient powers flowing through their veins, and on the other we have disciplined soldiers who have spent a lifetime mastering the arts of war. They're lions and tigers... and the Babarian Samurai is the terrifying liger you get as a result.

Don't make him angry. You won't like him when he's angry.
Let's start with the mechanical end of this concept. Contrary to popular belief, samurai can be of any alignment. Their loyalty to their lord doesn't require them to obey any other laws, which means that a barbarian's ban against a lawful alignment is not a barrier to this mash-up.

Now, as with any other classes, you will get the most power by taking a straight samurai, or a straight barbarian. By mixing the two you're going to have weakness in your reflex and fortitude saves (which you may want to offset with feats and/or magic items), and your class-dependent abilities (certain Rage Powers and class features like Mount or Challenge) are never going to reach their full potential. Your base attack bonus won't suffer, though, and several of your abilities are going to fit together like a hand and a glove.

Specifically your two big Rs: Rage and Resolve.

Rage, as we all know, is a barbarian's bread and butter. It boosts your strength, gives you access to additional Rage Powers, and gives you temporary hit points. It does, however, leave you fatigued after you've finished. While you could take the Roused Anger Rage Power to Rage while you're fatigued, you're going to be exhausted for 10 minutes per round you raged when you come out of it. An easier solution is to burn your Resolve to remove the fatigued condition. This lets you cycle back into fighting form a certain number of times per day without any draw back.

While that's the main trick for this combination, there are other benefits. For example, the extra damage you deal from your increased strength, combined with extra damage from Rage Powers, combined with extra damage from feats like Weapon Specialization (thanks to the Weapon Expertise ability of the Samurai) is going to quickly make you a terror on the battlefield.

With all of that said, it is very important for you to figure out which class you're going to take more levels of, and why. For example, you might only take 4 levels of samurai, and take the rest of your progression in barbarian to focus on gaining the Spirit Totem Rage Powers. Maybe you decide to take two levels of barbarian for Uncanny Dodge and a Rage Power that has a simple, flat use (like Smasher, Advanced Player's Guide 76, which lets you ignore an object's hardness when making a sunder), and build the rest of the character as a samurai. That decision is up to you, and it will depend on what you want to accomplish with your character's story.

Honor and Glory


So, now that we've explored the mechanical benefits of this multiclass concept, how would you make it work in your campaign? After all, these two archetypes don't really make sense together... do they?

You've obviously not read this book, BUT YOU SHOULD!
As I said in What's In A Name? How Your Character Class Is Limiting Your Creativity, we tend to get hung up on what we think a class should be because of the name. No one in your game world goes around describing someone's job as a barbarian, and just because someone introduces himself as a samurai, that doesn't mean he isn't just a noble from Tian Xia with nothing but Magus levels on his sheet. So let's leave the labels aside, and ask what someone who possesses great battle fury, dedication to a leader, and who draws strength from honor could be.

Is this character, for example, a sworn sword to a barbarian chief or orc warlord? Characters like Khal Drogo's blood riders in A Game of Thrones would fit this mold quite nicely; mounted furies who fight with their own strength, and for the strength of the man they've sworn their allegiance to. Perhaps the PC is young, and has been sent on a quest by his leader to prove himself, which gives the DM a more than adequate plot hook to pull the character into the plot, even if his lord is from a far-away place.

Let's flip the coin and look at it from the other angle. Say that your character is a sworn soldier in the service of the emperor, fulfilling the look and feel of a traditional samurai. While he has personal discipline, and follows orders, there is something that lives in him that fuels his sword arm beyond Honor and a desire to serve his liege. Perhaps it's the spirits of his ancestors (made manifest by the Spirit Totem Rage Power), or perhaps it's an ancient bloodline traced back to the oni who dwell in his family's lands (represented by the Fiend Totem Rage Power). The emperor values him for his strength and his strange gifts, even if those very powers make his commanders whisper behind their hands, and his allies look at him askance. This is the kind of warrior who would be sent on missions alone, trusting to his fury and bizarre abilities to complete missions where lesser men would fail.

Or, perhaps you do away with the Eastern iconography entirely and follow the suggestions I made in my post Want To Play A Samurai, But Your DM Said No? Try Calling It A Knight Instead! After all, there are very few reasons for someone to come to the Inner Sea all the way from Tian Xia, but it would be pretty common for a mercenary from the Land of the Linnorm Kings to be risen to knighthood in Taldor for his deeds in the field. Nidalese field commanders may well be trained and tortured until they have merged brute ferocity with sheer determination, becoming black-clad heralds of the agonies of Zon Kuthon.

If you like this concept, you should also check out the following posts for additional inspiration:

- 5 Tips For Playing Better Barbarians
- 50 Shades of Rage: Flavoring The Barbarian's Signature Power

Wrapping Up


In short, there is a lot of cool flavor you can get from merging these two classes. Maybe you want to play a ferocious mounted warlord, but don't care for the Mounted Fury archetype. Maybe you want a barbarian with a katana who specializes in single-stroke kills. Or perhaps you haven't quite doped out where you want to go, but you think this mix has potential.

That's all for this installment of Unusual Character Concepts. Hopefully this one gave you something to chew over, whether you're a player, or a dungeon master.

For more of my work, check out my Vocal and Gamers archives, and stop by the YouTube channel Dungeon Keeper Radio. Or if you'd prefer to read some of my books, like my sword and sorcery novel Crier's Knife, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!

Monday, July 20, 2015

Support Improved Initiative and Get Free Stuff!

Mondays are typically reserved for funny videos, cool bits of gaming news, or promoting other products and publishers who need a bit of a signal boost. This week, though, I need a bit of a boost.

Put plainly, I need more patrons, and I'm willing to offer some pretty sweet swag to anyone throwing me their support.

With your help, Sir Troll Knight might finally earn his 10th level of samurai!

What I'm Offering


For those who don't know, I have a Patreon page which covers both this blog and my author blog. I'm asking folks who like my work, and who want to see more of it, to stop by and pledge a little bit to help make my ends meet at the end of the month. You can pledge a certain amount per blog entry, or you could set a flat donation for the month. Between Improved Initiative and The Literary Mercenary I make three total blog posts per week (one on Mondays, one on Wednesdays, and one on Fridays), but only two of those posts are "paid" posts (Monday posts like this one are free of charge).

Whatever you can spare would be much appreciated.
In addition to the satisfaction of knowing that you're giving me the necessary backing I need to keep producing the sort of thoughtful, top-quality blog posts you love, I'm sweetening the pot. First, all new patrons will receive a free ebook. There's no forms to fill out or awkward questions to ask; simply choose a book from my list and I'll hand it over to you with no strings attached (though if you enjoy it, I wouldn't say no to a review telling all of the Internet how great your reading experience was).

Second, if I can get a few more patrons every month it means I won't have to rely on irritating pop-up ads to make money from my blog. Readers hate them, and I always feel a little touch of shame knowing that they basically startle you into clicking an ad. So, by supporting me as a patron it means I can keep those ads off my site, and ensure there's no surprises between you and the content you came here to see.

Third, if I can double my current patronage (there are only 20 people currently pledged on my Patreon page) I promise to increase the frequency of my character conversion posts. I've covered the Avengers, Gotham City's vigilantes, and I'm currently working my way through the Game of Thrones cast (you can find all of these on my Character Conversions page), but I only have the time to write a single conversion a month. With proper funding I'd be willing to do one every two weeks, and there would be no extra charge for these posts; it's just one more service I provide.

How You Can Help


If you want to help the simplest way is to go to The Literary Mercenary Patreon page, and become a patron today. If that's a little too much commitment for you, but you've still got a few bucks extra, click the Bribe the DM button on the right hand side of the screen to toss a one-time tip into my PayPal jar. If you don't have any spare cash (trust me, I know how that goes), you can still help. All you have to do is keep reading my blog, sharing my links, and telling your friends to stop on by to get the latest and greatest in tabletop tips and tricks.

As always, thanks for being great readers! In a few days I will return you to your regularly-scheduled content.

Friday, April 3, 2015

Want to Play a Samurai, But Your DM Said No? Try Calling it a Knight Instead!

When the samurai was released in Ultimate Combat along with the ninja and the gunslinger there was an understandable amount of buzz. Not only are we bringing in firearms (albeit primitive ones), but we're also bringing in two favorite archetypes that gamers have had a love affair with for decades! The book was barely into players hands before DMs started bringing down the hammer though.

"Not in my game."- Mark, Experienced DM
As I've said before, all you have to do to start a fight among Pathfinder players is to shout, "I think the gunslinger is really great!" People either love it or hate it, and more often than not it gets the brunt of the ban-hammer. And while the ninja typically manages to sneak into the party with a little persuading, the samurai is the next-biggest recipient of the big, fat NO stamp.

Denied.
On the surface it seems obvious. After all, just as there are only guns in a select few places in Golarion, so too there are only a select few areas where one might find a samurai. While ninja might be sent far and wide on missions of intrigue, and recruited from a wide populace so they can blend in, samurai are hand-picked, personally-trained warriors sworn to a noble lord. Why would the shogun ever send his men so far away that they can't protect him, his people, and his lands?

Actually, You Know What That Sounds Like...


If you're one of those DMs who keeps the samurai class out of a game because there just isn't the proper flavor in your part of the game world press pause for a moment, because we're going to do an experiment. Take the word "shogun" and replace it with "baron" or "count". Now take the word "samurai" and replace it with the word "knight". Now ask yourself if by changing these terms you find the class more palatable to your game.

"Yes, I do." -Mark, Slightly Confused DM
The problem DMs have with the samurai is never that it's not a mechanically-balanced class. The problems arise because of the name, and all of the cultural associations that come with it. The idea is that if your game isn't set across the sea in a place like Tian-Xia then there's no reason for a samurai to show up barring some extreme straw-grasping. Even a wandering ronin would have to come halfway around the world to take part in a game set in the Inner Sea.

Unless, that is, the noble warrior is a home-grown knight.

You Can't Just Re-Skin A Class Like That!


Why can't you? Like I mentioned in my post A Gunslinger By Any Other Name... the words we use to refer to our classes and abilities can have a lot of impact in our perception of what these characters can do and how they should act. If you examine the samurai though it's a class that represents a warrior dedicated to a lord who tends to be most effective when standing alone against her liege's enemies. While the class maintains the mount, banner, and challenge abilities of the cavalier, it strips out the teamwork feats and gives you resolve so that you can overcome challenges and finish any fight to the end. Not only that but it gives you more skill points than the cavalier, and if you join the Order of the Warrior you gain knowledge (history) and knowledge (nobility), both of which are things knights would be trained in.

Know who that sounds like?

Don't pretend you don't watch the show.
For those who missed my latest Game of Thrones character conversion for Brienne of Tarth I used samurai as the base for her build. Brienne is loyal, steadfast, a deadly mounted warrior, but she's still quite formidable even when she's not on her horse. Proficient and even comfortable in all kinds of armor, she holds her honor above all other things (often to a fault). You replace bushido with chivalry, and you have a class that will fit in any traditional fantasy kingdom where the nobility has a warrior class. The only ability of the samurai that should be changed (and you don't even need to, it would just be fair) is to take the weapon expertise and apply it to more western-style weapons like bastard sword, lance, etc. instead of the katana, naginata, and the other listed weapons.

Just Play A Cavalier If That's What You Want!


While you can play a character in the spirit of a knight by building a cavalier who is a member of the Order of the Lion, just saying they're the same thing is missing the point. While the cavalier is the father of the samurai, they are most definitely two different beasts when it comes to mechanics and play. For players who love the abilities a samurai has (and which standard cavaliers simply don't) this one terminology tweak is a great way to work the class into your game and to open up other character options.

"Sounds Legit."- Sir Troll Knight, 9th Level Samurai
If you're still not convinced though, there are lots of different ways you could play a samurai simply by examining the races and locations available in Golarion. For instance, would elven warriors with their honor and grace be considered samurai? What about aasimar who were raised in the celestial realm instead of the material plane; would the culture and norms of their home make sense for the samurai? Would tieflings raised by infernal forces bear the oni masks and curved blades of their forebears?

I could keep going with this list, but my point is that just because there is a certain association in your mind with what a particular class should or shouldn't be that doesn't mean it has to be that. Step outside the box, and you'll see a lot of innovation come to your campaign quite quickly.

Also, if you're looking for some unique knightly orders to be a part of, from the grim-faced Guardians of The Obsidian Gate to the scholarly Attendants of The Page, you should check out 100 Knightly Orders from Azukail Games!

Like, Follow, and Stay in Touch!


That's all for this week's Moon Pope Monday. Hopefully you enjoyed, and if you've used this tactic successfully in your games why not leave a comment below?

For more of my work, check out my Vocal archive, and stop by the YouTube channel Dungeon Keeper Radio. Or if you'd prefer to read some of my books, like my sword and sorcery novel Crier's Knife, then head over to My Amazon Author Page!

To stay on top of all my latest releases, follow me on FacebookTumblrTwitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!