As regular readers know, I've been putting out supplements for my own fantasy setting Sundara: Dawn of a New Age for years now. The setting is available for both Pathfinder Classic and Dungeons and Dragons 5th Edition, and while I've covered species and cities, towns, gods, cults, and guilds, I hadn't actually written any adventure modules for it. Because... well, at the end of the day, adventures take more work and resources than any other kind of supplement I've made, and they almost always sell worse than anything except for tie-in fiction.
But the stars aligned, and I wanted to take a moment to tell folks about how my adventure A Night At The Slaughterhouse Inn came to be!
Also, I make certain to call it my first adventure for Sundara... Isaiah Burt actually beat me to the punch on writing the first adventure set in Sundara with The Invocation of Bael-Kharn, which I'd recommend for folks who are looking for a mid-range, level 7-8 adventure to run for folks!
![]() |
| And if you haven't picked up a copy yet, grab one for your table today! |
But before I get into the meat of today's post, remember, don't forget to sign up for my newsletter to
get all my updates right in your inbox. Also, if you've got a bit of
spare cash that you'd like to use to help keep the wheels turning,
consider becoming a Patreon patron! Also, be sure you're following all of my followables, check out my LinkTree.
Lastly, for hundreds of extra articles on gaming, weird history, and for more free fiction, check out my Vocal archive, too!
How This Adventure Came To Be
Rather than being something that was just put together in the past few months, I actually wrote this adventure module several years ago. I won't name names for who was supposed to release it, but after inquiring as to when it was supposed to release (and then if it was supposed to release), I finally got word back from my contact that the time had expired on it, and I could place it somewhere else if I had someone who might be interested in it.
I, of course, reached out to Adrian Kennelly, since Azukail Games handles the bulk of my gaming supplements. He was definitely interested, but wanted to know if I could gear it for Sundara, rather than just releasing it as a stand-alone module. So I broke out the red pen, and added the town of Hag's End to my setting... while also taking care to file off the alignments that had been given to various characters, as that was something that I did away with back when the setting was first conceived.
![]() |
| Which raises the number of smaller towns in the setting to 11. |
And that, as they say, is that. This adventure that was once a stand-alone piece now invites players inside my setting, and it can act as a jumping off point to an entire campaign! An oncoming storm causes people to seek shelter at the one inn Hag's End has to offer, and it's while they're within its heavy walls that they have a chance to rest, eat, and get to know the people they're trapped with. And when something bizarre begins happening, they'll have to band together... if they don't want this to be their last night at the Slaughterhouse Inn, of course.
A Challenge That I Need Your Help With!
I mentioned in the above section that adventure modules require the most work, and they typically make some of the fewest sales. It's for that reason that I had to negotiate with Adrian as to the costs of A Night At The Slaughterhouse Inn. I accepted a higher royalty rate for it than I normally get, but that was because my per-word rate for it was much lower than I would normally receive. This was doable for me because the adventure was already written, but I would not have been able to put together something this involved from scratch under those circumstances.
However, Adrian did offer me an additional incentive. You see, most adventures don't even reach Copper status (51 copies solid), much less Silver status (101 copies sold) on Drive Thru RPG. So he made me a deal... if I can get this supplement up over those humps, he'll give me a little bonus, in addition to my royalty for managing to kick those numbers up!
![]() |
| It's a long way to the top, but I would appreciate some help getting there! |
If you're one of my regular readers, or just someone that's wondering what I'd put out for a Pathfinder Classic adventure instead of one of the other systems I've worked in, please do the following for me:
- Buy a copy of A Night At The Slaughterhouse Inn
- Rate and review it on DTRPG
- Share the adventure on your social media pages, and tell your friends about it
I've said this before, but the only way that writers of any stripe can put out new work is if people actually consume what they make. And after at least 3 years of not being able to scrape together the time, energy, and resources for modules set in Sundara, this adventure (as well as The Invocation of Bael-Kharn) is kind of a shot in the dark, hoping to hit the bullseye.
So if you're one of the folks out there who wished that Sundara would get some adventures to help give people a taste of the setting, I could really use your help now. If you're one of my regular readers who wished I'd write more adventures, don't sleep on this one. And if you're someone who wants to have a fast adventure module you can run when the power goes out and everyone wants to gather round by candlelight while there's a storm outside, this is definitely a game you should print out and keep in a three-ring binder like an old school GM would.
And if you're one of those people who has already bought your copy of this new adventure... well, consider grabbing one of my other adventure modules! There's not a lot of them, and only a few have even earned a Copper rating for sales. If I could change that for some of them (or all of them, if I want to get crazy optimistic) that would be a pretty solid achievement to skate toward the end of the year on!
- False Valor: A murdered girl might be the spark that reignites a war that's been over for nearly a hundred years... but the elves of the dark woods have long memories, and they don't reckon things the way a man would. (DND 5E)
- The Ghosts of Sorrow Marsh: An isolated town along the Old Swamp Road is beset by horrors that come when the sun sets. Mercenaries and crusaders alike have come to free the town from its fate... but will they be able to? (DND 5E)
- The Curse of Sapphire Lake: An old settlement seeks to rebuild, but they are beset by a phantom that's destroying roads, smashing homesteads, and driving off people who'd hoped to put down roots. Something from an old and terrible myth, will those summoned to the north lands be able to stop this threat? (DND 5E)
- Dreadful Tales: A collection of three short adventures, my dark little drama involves a doctor that's gone missing. The only one with a clue to his whereabouts is a scarred, violent criminal who won't say what's happened. Those who dig, however, might find the answer curdles their dreams, and keeps them awake at night. (Victorian Gothic)
- The Price of Iron: A simple job guarding a warehouse takes a dark turn when terrible fey monsters are unleashed within the structure. The only thing standing between them, and the unsuspecting city, are the ones who gave their word to stand their ground. (DND 5E)
- A Night At Breckon's Beacon: A squad went missing while out on maneuvers, lost in the rugged country along the Polymerian frontier. You and your fellow troopers are charged with finding what happened to them... but will you survive a Night at Breckon's Beacon? (Army Men: A Game of Tactical Plastic)
- Assault on Outpost 13: A dangerous scion of a crime family has been taken prisoner, and your squad is called up to help hold him until reinforcements arrive. Corruption runs rampant through the Styric Republic, though, and you will need to figure out who you can trust if you want to get out of this alive. (Army Men: A Game of Tactical Plastic)
Like, Follow, and Stay in Touch!
That's all for this week's Moon Pope Monday. To stay on top of all my content and releases, make sure you subscribe to my newsletter at the bottom of the page!
Again, for more of my work, check out my Vocal archive, and stop by the Azukail Games YouTube channel, or the ongoing audio drama channel The A.L.I.C.E. Files! Or if you'd prefer to read some of my books, like my sword and sorcery novel Crier's Knife or my latest short story collection The Rejects, then head over to My Amazon Author Page!
To stay on top of all my latest releases, follow me on Blue Sky, Facebook, Tumblr, Twitter, and now Pinterest as well! To support my work, consider Buying Me a Ko-Fi, or heading to The Literary Mercenary's Patreon page to become a regular, monthly patron. That one helps ensure you get more Improved Initiative, and it means you'll get my regular, monthly giveaways as a bonus!














